* new paths
* /
* EmuDeck/
* mv
* no &
* ESDE new location
* ESDE new path
* no symlink load
* bigpemu new path
* force move
* global vars
* oopsie
* missing $emudeckBackend
* better migration detection
* Keep Appimages in Applications
* Keep Appimages in Applications
* Updated installEmuAI and installEmuFP to be more dynamic
* Allows for selecting if the application is an "emulator", "remoteplay", or "genericapplication"
* Based off the choice, copies the respective bash file to the correct location
* Allows for selecting file format of the downloaded AppImage (in case it's compressed and needs to be extracted)
* Updated relevant scripts to match new changes
* Cleaned up formatting of these two scripts
* Cleaned up remoteplay Flatpak scripts to match new changes (allows for easier maintenance)
* With these changes, remoteplay and generic application AppImages will now have a desktop file created
* Added relevant desktop icons
* Added generic applications to cloud services manager
* Added Cider, Heroic Games Launcher, Plexamp, Spotify, and Tidal
* Moved Spotify here from remoteplay scripts
* Added chiaki4deck to remote play scripts
* Added copying configs from Chiaki to chiaki4deck (if one does not exist already)
* Added uninstall option if bash scripts are detected in the remoteplay or generic-applications folder
* If user installed these applications independent of EmuDeck, these folders would be empty and therefore can be skipped in the uninstallation
* Updated emulator, remoteplay, and generic-application scripts to rely more heavily on installEmuAI, installEmuFP, uninstallEmuFP, uninstallEmuAI, and uninstallGeneric
* This should ideally improve maintenance in the future and allow for easier contribution
* Updated emulator scripts to remove redunant/outdated code
* Added emulator folder for ES-DE and Pegasus (official support was added to ES-DE)
* Added copying emulator scripts to the emulator folder and removing when uninstalled
* Updated binupdate and flatpakupdate to be in alphabetical order/tidied these scripts
* Added rsyncing proton-launch.sh and appID.py to xenia and bigpemu so if users delete them accidentally, they have an easy way of getting fresh files.
* Moved resetting ES-DE's settings into its own function so if users reset any of the custom system emulators, they don't also have their settings reset.
* This was also causing failure in very niche cases where if users didn't have a full suite of ES-DE configs, resetting the config would also fail.
* Cleaned up functions a little for easier maintenance.
* Added detection for old ES-DE installs so resetting config on custom system emulators actually grabs the latest custom systems file.
* Split BigPEmu custom system insertion into atarijaguar and atarijaguarcd
* Adjusted custom systems insertion to be less aggressive (if resetting emulators and not ES-DE, custom systems will be inserted instead of replacing the custom systems file)
* If users delete their custom systems folder and reset an emulator, it previously would not set the paths correctly. Added ESDE_setEmulationFolder to emulator scripts when applicable.
* If users reset emulator configurations and not ES-DE, a junk custom_systems file would be created. This adds creating the custom_systems folder to emulator scripts when applicable.
* Added a function to ES-DE to delete the junk custom_systems file so legacy users can update and have the custom_systems folder actually generate.
* If a user clicked reset config instead of reinstall, they would not get the latest version of the launchers. This would cause the common issue of launching into the emulator instead of directly into the game.
* Fixed uninstall methods for BigPEmu, Cemu Proton, Model 2, and Xenia
* The individual uninstall button in the EmuDeck application will wipe everything except the ROMs and saves folder.
* The global uninstall script will save BIOS and saves on request but will wipe everything else otherwise
* Fixed Xenia save paths (so the uninstall bit works properly)
* Fixed Xenia and Supermoder global uninstall
* Fixed desktop icons global uninstall
* Switched ULWGL download to fetch from GitHub releases
* Froze ULWGL at 0.1-RC3 while waiting for ULWGL dev to stabilize
* Switched all wget downloads to curl downloads
* Switched to generic ULWGL Proton instead of a specific version
* Updated ULWGL paths to match latest ULWGL changes
* Updated uninstall and model2 files to match latest ULWGL changes
[Model2]
* Converted Proton-GE into a variable
* Updated launcher to use the variable (to match the correct Proton-GE version being downloaded)
* Fix config copy