* [RetroArch]
* Copied old melonDS saves to new melonDSDS
* Copied old melonDS remaps to new melonDSDS
* Added new "Nintendo DS - RetroArch melonDS DS" Steam ROM Manager parser
* Added "(legacy)" to old melonDS Steam ROM Manager parser
* Added melonDSDS function to match new configuration files
* Updated microphone driver to SDL
* No file deletion, legacy melonDS (saves and remaps) still left in tact
* Updated ares config to v134
* Removed data folder download (obsolete in v134)
* Added quark shader download
* Added back ares Steam ROM Manager parsers
* Added SNES peripheral parsers for Steam ROM Manager
* Added SNES peripheral custom systems for EmulationStation-DE
* begin culling
* re add ppsspp and dolphin overrides
* add kronos bios path
* revert some deletions, fix spacing
* add new cores based on esde
---------
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
emuDeckRPCS3.sh
- IsInstalled checks for requested emu type and takes migration into consideration to return current installation status
- IsMigrated method
- formatting
binupdate.sh/flatpakupdate.sh
- request emu type when checking IsInstalled
emuDeckFlycast.sh
- make use of isFpInstalled method
Misc
- use of constant vars for emulator type
- removed duplicated flatpakupdate.sh and move ares code to correct flatpakupdate.sh
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
* adds updating the roms path in usersettings to the migration
* Fix migration with saves
* Hotfix dolphin config
Remove WirelessMac
* SRM:
update saturn parser to include saturnjp
* freeze PCSX2
# Conflicts:
# functions/EmuScripts/emuDeckPCSX2QT.sh
* Update emuDeckPCSX2QT.sh
* Add GitHub Issue Templates
* Create pull_request_template.md
* Update README.md
* Update README.md
* helpers: Fix FlatPak installed check (#875)
The previous way of checking whether a package was installed or not was
incorrect in its assumption, that a package ID will only occur once in
the flatpak installed list.
I noticed this while trying to install PPSSPP, as FlatPak installs a
`org.ppsspp.PPSSPP` and `org.ppsspp.PPSSPP.Locale` package. The package
was installed correctly, but EmuDeck would register it as non-installed.
Signed-off-by: Sophie 'Tyalie' Friedrich <dev@flowerpot.me>
* SDL Driver
* hotfix Vita3k releaseURL
hotfix Vita3k releaseURL
* Update Vita3K's default config path (#890)
* better linux support
* Chimera
* chimera
* chimera
* chimeraaa
* chimeraPath
* chimeraos FIX
* chimera fixes
* fixed readme
# Conflicts:
# README.md
# Conflicts:
# README.md
* Handle special chars when echoing password for sudo req funcs
* store zenity/cli prompt passwd as str
---------
Signed-off-by: Sophie 'Tyalie' Friedrich <dev@flowerpot.me>
Co-authored-by: Livedeht <godsbane@gmail.com>
Co-authored-by: Rodrigo <rodrigosedano@me.com>
Co-authored-by: 108900299+rawdatafeel@users.noreply.github.com <108900299+rawdatafeel@users.noreply.github.com>
Co-authored-by: Sophie Tyalie <dev@flowerpot.me>
Co-authored-by: Pedro Montes Alcalde <pedro.montes.alcalde@gmail.com>
* Vita3K config update
Set renderer to Vulkan
* PCSX2-QT Unfreeze
Unfreeze PCSX2-QT - frozen to version from July 2023 but as far as I can see, there is nothing wrong with latest versions
---------
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
Fix for CemuNative AppImage file name
- expected is Cemu.AppImage but currently incorrect CemuNative.AppImage
- fixes not updating launcher and shortcut as well
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
* Darwin wip
* darwin wip
* old EmuAI
* SRM
* RA + SRM + ESDE
* Moving more if darwin to override.sh
* Moving more if darwin to override.sh
* installToolAI + darwin ifs cleanups, more overrides :)
* fi fix
* fixed SRM parsers with ,,
* fix rm dmg
* RA flatpak first
* darwin install
* darwin fixes
* darwinnnn
* jsonjson
* darwin srm
* fix launchers
* SRM env vars moved to a function + override to darwin
* dont check if.cef-enable-remote-debugging
* better zenity
* fix watcher
* zenity fix
* cloudSync provider detection
* fixed paths fix
* darwin fixed paths
* fixed paths fix
* enable cloudsync
* no appinit
* last minute fixes
* weird fixes
* hash fix?
* this needs a proper cleanup...
* fixed?
* back to linkToSaveFolder for now
* better duplicate detection
* parser disabled
* cloudSync final touches
* darwin installation
* improvements
* customSRM
* Revert "customSRM"
This reverts commit 2787d2282c367801c13ee671f3fab9d198f05fb7.
* clear console
* Steam installation
* Set RetroArch Input Driver to SDL
Changes RetroArch default Input Driver to SDL. Primarily for ChimeraOS, but seems fine to implement as a general default.
* Change input driver in RA config to sdl
---------
Co-authored-by: Livedeht <godsbane@gmail.com>
* Update emuDeckRPCS3.sh
* Updated migrationFlag location to "$HOME/.config/EmuDeck/.${emu}MigrationCompleted"
* Updated RPCS3_install to use installEmuAI and removed desktop creation function
* Simplifies RPCS3 emuScript
* Updated RPCS3_emuName to lowercase
* Matches ES-DE find rules
* Updated to changes implemented in https://github.com/dragoonDorise/EmuDeck/pull/864
* InstallEmuAI/InstallEmuBI Tweaks
* altName -> fileName
* fileName is used for the AppImage file name only, use the "real" name for the shortcut
* adapt emu scripts - only PCSX2 makes use of this
* small changes in other scripts to use emuName variable instead of hardcoded strings
* better comment
* Remove : from comment
* Add echo "true" to RPCS3_migrate to reflect migrate button in the GUI
---------
Co-authored-by: SilentException <mitja.skuver@gmail.com>
* See earlier PRs
* Update emuDeckCitra.sh
responding to reviews from Godsbane
* Update emuDeckCitra.sh
derp. mixed up the cloned folder and the installed folder.
* altName -> fileName
* fileName is used for the AppImage file name only, use the "real" name for the shortcut
* adapt emu scripts - only PCSX2 makes use of this
* small changes in other scripts to use emuName variable instead of hardcoded strings