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* Couple of fixes (ShadPS4, Ryujinx, Xenia ShadPS4 - separate download/unzip/AppImage setup when installing; download zip first, then unzip and then do AppImage things (installEmuAI) - launcher: we can use variables from emu script - launcher: fallback to flatpak handled more gracefully - launcher: better handling of .desktop file arguments Ryujinx - currently, the "nogui" version is downloaded; it doesn't make a difference but it might later; implement fileNameDoesNotContain in getReleaseURLGH helper function and make use of it for Ryu Xenia - latest version is running fine, removed hardcoded release * Update emuDeckShadPS4.sh ShadPS4 - create bios link for LLE sys_modules (optional) * Update emuDeckShadPS4.sh oops, variable needs $ :) * Merge fix for shadps4.sh launcher * Clean .config/EmuDeck/Emulators leftovers --------- Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>