EmuDeck/tools/retro-library/generate_game_lists.py
2025-01-17 09:39:11 +01:00

100 lines
4.1 KiB
Python

import os
import json
import sys
import re
import subprocess
from vars import home_dir, msg_file
from utils import getSettings, log_message, clean_name, collect_game_data, get_valid_system_dirs
settings = getSettings()
storage_path = os.path.expandvars(settings["storagePath"])
saves_path = os.path.expandvars(settings["savesPath"])
def generate_saves_list(saves_path):
def clean_name(filename):
"""Clean the game name using the same logic as in the ROM JSON."""
name_cleaned = re.sub(r'\(.*?\)', '', filename)
name_cleaned = re.sub(r'\[.*?\]', '', name_cleaned)
name_cleaned = name_cleaned.strip().replace(' ', '_').replace('-', '_')
name_cleaned = re.sub(r'_+', '_', name_cleaned)
name_cleaned = name_cleaned.replace('+', '').replace('&', '').replace('!', '').replace("'", '').replace('.', '').replace('.ps3', '')
return name_cleaned
saves_list = []
states_dir = os.path.join(saves_path, "retroarch", "states")
if not os.path.exists(states_dir):
log_message(f"Saves path does not exist: {states_dir}")
return
for root, _, files in os.walk(states_dir):
for file in files:
file_path = os.path.join(root, file)
if os.path.isfile(file_path):
# Clean and prepare data for the JSON
cleaned_name = clean_name(os.path.splitext(file)[0])
save_info = {
"name": cleaned_name,
"path": file_path
}
saves_list.append(save_info)
log_message(f"Found save state: {cleaned_name} at {file_path}")
# Sort and write the JSON
saves_list_sorted = sorted(saves_list, key=lambda x: x['name'])
json_output = json.dumps(saves_list_sorted, indent=4)
output_file = os.path.join(storage_path, "retrolibrary/cache/saves_states.json")
os.makedirs(os.path.dirname(output_file), exist_ok=True)
with open(output_file, 'w') as f:
f.write(json_output)
log_message(f"Saved states JSON written to {output_file}")
def generate_game_lists(roms_path):
roms_dir = roms_path
valid_system_dirs = []
valid_system_dirs = get_valid_system_dirs(roms_dir)
game_list = []
for system_dir in valid_system_dirs:
if any(x in system_dir for x in ["/model2", "/genesiswide", "/mame", "/emulators", "/desktop", "/sneswide"]):
log_message(f"GGL: Skipping directory: {system_dir}")
continue
with open(os.path.join(system_dir, 'metadata.txt')) as f:
metadata = f.read()
collection = next((line.split(':')[1].strip() for line in metadata.splitlines() if line.startswith('collection:')), '')
shortname = next((line.split(':')[1].strip() for line in metadata.splitlines() if line.startswith('shortname:')), '')
launcher = next((line.split(':', 1)[1].strip() for line in metadata.splitlines() if line.startswith('launch:')), '').replace('"', '\\"')
extensions = next((line.split(':')[1].strip().replace(',', ' ') for line in metadata.splitlines() if line.startswith('extensions:')), '').split()
games = collect_game_data(system_dir, extensions)
if games:
system_info = {
"title": collection,
"id": shortname,
"launcher": launcher,
"games": games
}
game_list.append(system_info)
log_message(f"GGL: Detected {len(games)} games from {system_dir}")
json_output = json.dumps(sorted(game_list, key=lambda x: x['title']), indent=4)
output_file = os.path.join(storage_path, "retrolibrary/cache/roms_games.json")
os.makedirs(os.path.dirname(output_file), exist_ok=True)
with open(output_file, 'w') as f:
f.write(json_output)
#print(json_output)
roms_path = sys.argv[1]
log_message("GGL: Starting game list generation...")
generate_game_lists(f"{roms_path}")
log_message("GGL: Game list generation completed.")
log_message("GGL: Starting saves list generation...")
generate_saves_list(saves_path)
log_message("GGL: Saves list generation completed.")