EmuDeck/tools/retro-library/missing_artwork_nohash.py
2025-04-19 11:19:49 +02:00

54 lines
1.8 KiB
Python

import os
import json
import sys
from vars import excluded_systems
from utils import get_settings, log_message, collect_game_data, get_valid_system_dirs, parse_metadata_file
settings = get_settings()
storage_path = os.path.expandvars(settings["storagePath"])
def generate_game_lists(roms_path, images_path):
roms_dir = roms_path
valid_system_dirs = []
valid_system_dirs = get_valid_system_dirs(roms_dir, valid_system_dirs)
game_list = []
for system_dir in valid_system_dirs:
if any(x in system_dir for x in excluded_systems):
log_message(f"MA: Skipping directory: {system_dir}")
continue
metadata = parse_metadata_file(os.path.join(system_dir, 'metadata.txt'))
collection = metadata["collection"]
shortname = metadata["shortname"]
launcher = metadata["launcher"]
extensions = metadata["extensions"]
games = collect_game_data(system_dir, extensions, images_path)
if games:
system_info = {
"title": collection,
"id": shortname,
"launcher": launcher,
"games": games
}
game_list.append(system_info)
log_message(f"MA: Detected {len(games)} games from {system_dir}")
json_output = json.dumps(sorted(game_list, key=lambda x: x['title']), indent=4)
output_file = os.path.join(storage_path, "retrolibrary/cache/missing_artwork_no_hash.json")
os.makedirs(os.path.dirname(output_file), exist_ok=True)
with open(output_file, 'w') as f:
f.write(json_output)
#print(json_output)
roms_path = sys.argv[1]
images_path = sys.argv[2]
log_message("MA: Missing artwork list generation in progress...")
generate_game_lists(roms_path, images_path)
log_message("MA: Missing artwork list process completed.")