Fixes#2695
We had various issues with the pointerVisible property on macOS,
including the pointer not being hidden when it should be. Our only use
case today is mouse hide while typing so
NSCursor.setHiddenUntilMouseMoves is a better fit!
The bug: ctrl+shift+enter on macOS 15 shows a context menu and doesn't
encode to the terminal.
This avoids a system-wide keybind that shows a context menu in macOS
15+. In general Ghostty doesn't try to override system-wide keybinds
but this one is particularly annoying and not useful to terminal users.
We've discussed making this logic configurable for all system level
keybinds but for now this is a quick fix specifically for
ctrl+shift+enter.
macOS 12 is officially EOL by Apple and the project only supports
officially supported versions of macOS. Once publicly released, users on
older macOS versions will have to use older released builds.
This was recently introduced a few days ago. Unfortunately, this doesn't
work as expected. The "function" modifier is not actually the fn key
but used by macOS to represent a variety of "functional" key presses.
This breaks other bindings such as #2411.
I can't find a source on the internet that reliably tells me how we
can detect fn key presses, but I do find a number of sources that tell
us we can't.
Fixes#2370
Comparing NSScreens directly was fragile. It appears that AppKit/Cocoa
can return different instances of NSScreen for the same screen for
unknown reasons between calls to windowDidChangeScreen. I don't fully
understand why this happens.
In any case, our comparison was not safe. Instad, we now keep track of
of the CGDirectDisplayID for each screen and compare those instead.
First, this commit modifies libghostty to use a single unified action
dispatch system based on a tagged union versus the one-off callback
system that was previously in place. This change simplifies the code on
both the core and consumer sides of the library. Importantly, as we
introduce new actions, we can now maintain ABI compatibility so long as
our union size does not change (something I don't promise yet).
Second, this moves a lot more of the functions call on a surface into
the action system. This affects all apprts and continues the previous
work of introducing a more unified API for optional surface features.
Fixes#2283
macOS <= 14 crash with an invalid NSEvent error. macOS 15 seems to just
ignore the blank event. We just got lucky with this. Since we don't
override mouseEntered/Exited anymore we can remove this completely.
The regression was from: e89a4f74089b66c00043096589dc75fff5ab6674
Fixes#1547
The core change to make this work is to make the cursor position
callback support taking updated modifiers. On both macOS and GTK, cursor
position events also provide the pressed modifiers so we can pass those
in.
Fixes#2149
Previously, the way we were getting the updated surface size would use
outdated (previous) values because the resize event was not processed by
the surface before the SwiftUI view processed the resize overlay. And
since the property we used wasn't `@Published`, we didn't get notified
when we got that updated value.
Fixes#1756
We previously converted from view to screen coordinates but if the view
doesn't take up the full window then the view coordinates are wrong. We
need to convert to window coordinates in the middle.