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database/sql: wake cleaner if maxIdleTime set to less than maxLifetime
The existing implementation wouldn't wake the connection cleaner if maxIdleTime was set to a value less than maxLifetime while an existing connection was open - resulting in idle connections not being discarded until after the first maxLifetime had passed. Fixes #45993 Change-Id: I074ed7ba9803354c8b3a41f2625ae0d8a7d5059b GitHub-Last-Rev: 0d149d8d38bc9c2ad42a2a20dcfc73994d54fe23 GitHub-Pull-Request: golang/go#58490 Reviewed-on: https://go-review.googlesource.com/c/go/+/467655 Auto-Submit: Sean Liao <sean@liao.dev> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Sean Liao <sean@liao.dev> Reviewed-by: Dmitri Shuralyov <dmitshur@google.com> Reviewed-by: Daniel Theophanes <kardianos@gmail.com> Reviewed-by: Michael Pratt <mpratt@google.com>
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@ -1050,7 +1050,7 @@ func (db *DB) SetConnMaxLifetime(d time.Duration) {
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}
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db.mu.Lock()
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// Wake cleaner up when lifetime is shortened.
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if d > 0 && d < db.maxLifetime && db.cleanerCh != nil {
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if d > 0 && d < db.shortestIdleTimeLocked() && db.cleanerCh != nil {
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select {
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case db.cleanerCh <- struct{}{}:
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default:
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@ -1074,7 +1074,7 @@ func (db *DB) SetConnMaxIdleTime(d time.Duration) {
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defer db.mu.Unlock()
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// Wake cleaner up when idle time is shortened.
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if d > 0 && d < db.maxIdleTime && db.cleanerCh != nil {
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if d > 0 && d < db.shortestIdleTimeLocked() && db.cleanerCh != nil {
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select {
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case db.cleanerCh <- struct{}{}:
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default:
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