cmd/compile: ensure pointer arithmetic happens after the nil check

Have nil checks return a pointer that is known non-nil. Users of
that pointer can use the result, ensuring that they are ordered
after the nil check itself.

The order dependence goes away after scheduling, when we've fixed
an order. At that point we move uses back to the original pointer
so it doesn't change regalloc any.

This prevents pointer arithmetic on nil from being spilled to the
stack and then observed by a stack scan.

Fixes #63657

Change-Id: I1a5fa4f2e6d9000d672792b4f90dfc1b7b67f6ea
Reviewed-on: https://go-review.googlesource.com/c/go/+/537775
Reviewed-by: David Chase <drchase@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Keith Randall <khr@google.com>
This commit is contained in:
Keith Randall 2023-10-25 13:35:13 -07:00
parent 43b57b8516
commit 962ccbef91
15 changed files with 179 additions and 81 deletions

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@ -981,7 +981,7 @@
(ConstNil <typ.Uintptr>)
(ConstNil <typ.BytePtr>))
(NilCheck (GetG mem) mem) => mem
(NilCheck ptr:(GetG mem) mem) => ptr
(If (Not cond) yes no) => (If cond no yes)
(If (ConstBool [c]) yes no) && c => (First yes no)
@ -2055,19 +2055,19 @@
&& isSameCall(call.Aux, "runtime.newobject")
=> mem
(NilCheck (SelectN [0] call:(StaticLECall _ _)) _)
(NilCheck ptr:(SelectN [0] call:(StaticLECall _ _)) _)
&& isSameCall(call.Aux, "runtime.newobject")
&& warnRule(fe.Debug_checknil(), v, "removed nil check")
=> (Invalid)
=> ptr
(NilCheck (OffPtr (SelectN [0] call:(StaticLECall _ _))) _)
(NilCheck ptr:(OffPtr (SelectN [0] call:(StaticLECall _ _))) _)
&& isSameCall(call.Aux, "runtime.newobject")
&& warnRule(fe.Debug_checknil(), v, "removed nil check")
=> (Invalid)
=> ptr
// Addresses of globals are always non-nil.
(NilCheck (Addr {_} (SB)) _) => (Invalid)
(NilCheck (Convert (Addr {_} (SB)) _) _) => (Invalid)
(NilCheck ptr:(Addr {_} (SB)) _) => ptr
(NilCheck ptr:(Convert (Addr {_} (SB)) _) _) => ptr
// for late-expanded calls, recognize memequal applied to a single constant byte
// Support is limited by 1, 2, 4, 8 byte sizes

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@ -477,7 +477,7 @@ var genericOps = []opData{
{name: "IsNonNil", argLength: 1, typ: "Bool"}, // arg0 != nil
{name: "IsInBounds", argLength: 2, typ: "Bool"}, // 0 <= arg0 < arg1. arg1 is guaranteed >= 0.
{name: "IsSliceInBounds", argLength: 2, typ: "Bool"}, // 0 <= arg0 <= arg1. arg1 is guaranteed >= 0.
{name: "NilCheck", argLength: 2, typ: "Void"}, // arg0=ptr, arg1=mem. Panics if arg0 is nil. Returns void.
{name: "NilCheck", argLength: 2, nilCheck: true}, // arg0=ptr, arg1=mem. Panics if arg0 is nil. Returns the ptr unmodified.
// Pseudo-ops
{name: "GetG", argLength: 1, zeroWidth: true}, // runtime.getg() (read g pointer). arg0=mem

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@ -317,7 +317,28 @@ func checkFunc(f *Func) {
if !v.Aux.(*ir.Name).Type().HasPointers() {
f.Fatalf("vardef must have pointer type %s", v.Aux.(*ir.Name).Type().String())
}
case OpNilCheck:
// nil checks have pointer type before scheduling, and
// void type after scheduling.
if f.scheduled {
if v.Uses != 0 {
f.Fatalf("nilcheck must have 0 uses %s", v.Uses)
}
if !v.Type.IsVoid() {
f.Fatalf("nilcheck must have void type %s", v.Type.String())
}
} else {
if !v.Type.IsPtrShaped() && !v.Type.IsUintptr() {
f.Fatalf("nilcheck must have pointer type %s", v.Type.String())
}
}
if !v.Args[0].Type.IsPtrShaped() && !v.Args[0].Type.IsUintptr() {
f.Fatalf("nilcheck must have argument of pointer type %s", v.Args[0].Type.String())
}
if !v.Args[1].Type.IsMemory() {
f.Fatalf("bad arg 1 type to %s: want mem, have %s",
v.Op, v.Args[1].Type.String())
}
}
// TODO: check for cycles in values

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@ -110,16 +110,15 @@ func liveValues(f *Func, reachable []bool) (live []bool, liveOrderStmts []*Value
}
}
for _, v := range b.Values {
if (opcodeTable[v.Op].call || opcodeTable[v.Op].hasSideEffects) && !live[v.ID] {
if (opcodeTable[v.Op].call || opcodeTable[v.Op].hasSideEffects || opcodeTable[v.Op].nilCheck) && !live[v.ID] {
live[v.ID] = true
q = append(q, v)
if v.Pos.IsStmt() != src.PosNotStmt {
liveOrderStmts = append(liveOrderStmts, v)
}
}
if v.Type.IsVoid() && !live[v.ID] {
// The only Void ops are nil checks and inline marks. We must keep these.
if v.Op == OpInlMark && !liveInlIdx[int(v.AuxInt)] {
if v.Op == OpInlMark {
if !liveInlIdx[int(v.AuxInt)] {
// We don't need marks for bodies that
// have been completely optimized away.
// TODO: save marks only for bodies which

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@ -249,7 +249,7 @@ func elimDeadAutosGeneric(f *Func) {
}
if v.Uses == 0 && v.Op != OpNilCheck && !v.Op.IsCall() && !v.Op.HasSideEffects() || len(args) == 0 {
// Nil check has no use, but we need to keep it.
// We need to keep nil checks even if they have no use.
// Also keep calls and values that have side effects.
return
}

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@ -169,7 +169,7 @@ func fuseBlockIf(b *Block) bool {
// There may be false positives.
func isEmpty(b *Block) bool {
for _, v := range b.Values {
if v.Uses > 0 || v.Op.IsCall() || v.Op.HasSideEffects() || v.Type.IsVoid() {
if v.Uses > 0 || v.Op.IsCall() || v.Op.HasSideEffects() || v.Type.IsVoid() || opcodeTable[v.Op].nilCheck {
return false
}
}

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@ -254,7 +254,7 @@ func TestFuseSideEffects(t *testing.T) {
Valu("p", OpArg, c.config.Types.IntPtr, 0, nil),
If("c1", "z0", "exit")),
Bloc("z0",
Valu("nilcheck", OpNilCheck, types.TypeVoid, 0, nil, "p", "mem"),
Valu("nilcheck", OpNilCheck, c.config.Types.IntPtr, 0, nil, "p", "mem"),
Goto("exit")),
Bloc("exit",
Exit("mem"),

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@ -38,11 +38,14 @@ func nilcheckelim(f *Func) {
work := make([]bp, 0, 256)
work = append(work, bp{block: f.Entry})
// map from value ID to bool indicating if value is known to be non-nil
// in the current dominator path being walked. This slice is updated by
// map from value ID to known non-nil version of that value ID
// (in the current dominator path being walked). This slice is updated by
// walkStates to maintain the known non-nil values.
nonNilValues := f.Cache.allocBoolSlice(f.NumValues())
defer f.Cache.freeBoolSlice(nonNilValues)
// If there is extrinsic information about non-nil-ness, this map
// points a value to itself. If a value is known non-nil because we
// already did a nil check on it, it points to the nil check operation.
nonNilValues := f.Cache.allocValueSlice(f.NumValues())
defer f.Cache.freeValueSlice(nonNilValues)
// make an initial pass identifying any non-nil values
for _, b := range f.Blocks {
@ -54,7 +57,7 @@ func nilcheckelim(f *Func) {
// We assume that SlicePtr is non-nil because we do a bounds check
// before the slice access (and all cap>0 slices have a non-nil ptr). See #30366.
if v.Op == OpAddr || v.Op == OpLocalAddr || v.Op == OpAddPtr || v.Op == OpOffPtr || v.Op == OpAdd32 || v.Op == OpAdd64 || v.Op == OpSub32 || v.Op == OpSub64 || v.Op == OpSlicePtr {
nonNilValues[v.ID] = true
nonNilValues[v.ID] = v
}
}
}
@ -68,16 +71,16 @@ func nilcheckelim(f *Func) {
if v.Op == OpPhi {
argsNonNil := true
for _, a := range v.Args {
if !nonNilValues[a.ID] {
if nonNilValues[a.ID] == nil {
argsNonNil = false
break
}
}
if argsNonNil {
if !nonNilValues[v.ID] {
if nonNilValues[v.ID] == nil {
changed = true
}
nonNilValues[v.ID] = true
nonNilValues[v.ID] = v
}
}
}
@ -103,8 +106,8 @@ func nilcheckelim(f *Func) {
if len(b.Preds) == 1 {
p := b.Preds[0].b
if p.Kind == BlockIf && p.Controls[0].Op == OpIsNonNil && p.Succs[0].b == b {
if ptr := p.Controls[0].Args[0]; !nonNilValues[ptr.ID] {
nonNilValues[ptr.ID] = true
if ptr := p.Controls[0].Args[0]; nonNilValues[ptr.ID] == nil {
nonNilValues[ptr.ID] = ptr
work = append(work, bp{op: ClearPtr, ptr: ptr})
}
}
@ -117,14 +120,11 @@ func nilcheckelim(f *Func) {
pendingLines.clear()
// Next, process values in the block.
i := 0
for _, v := range b.Values {
b.Values[i] = v
i++
switch v.Op {
case OpIsNonNil:
ptr := v.Args[0]
if nonNilValues[ptr.ID] {
if nonNilValues[ptr.ID] != nil {
if v.Pos.IsStmt() == src.PosIsStmt { // Boolean true is a terrible statement boundary.
pendingLines.add(v.Pos)
v.Pos = v.Pos.WithNotStmt()
@ -135,7 +135,7 @@ func nilcheckelim(f *Func) {
}
case OpNilCheck:
ptr := v.Args[0]
if nonNilValues[ptr.ID] {
if nilCheck := nonNilValues[ptr.ID]; nilCheck != nil {
// This is a redundant implicit nil check.
// Logging in the style of the former compiler -- and omit line 1,
// which is usually in generated code.
@ -145,14 +145,13 @@ func nilcheckelim(f *Func) {
if v.Pos.IsStmt() == src.PosIsStmt { // About to lose a statement boundary
pendingLines.add(v.Pos)
}
v.reset(OpUnknown)
f.freeValue(v)
i--
v.Op = OpCopy
v.SetArgs1(nilCheck)
continue
}
// Record the fact that we know ptr is non nil, and remember to
// undo that information when this dominator subtree is done.
nonNilValues[ptr.ID] = true
nonNilValues[ptr.ID] = v
work = append(work, bp{op: ClearPtr, ptr: ptr})
fallthrough // a non-eliminated nil check might be a good place for a statement boundary.
default:
@ -163,7 +162,7 @@ func nilcheckelim(f *Func) {
}
}
// This reduces the lost statement count in "go" by 5 (out of 500 total).
for j := 0; j < i; j++ { // is this an ordering problem?
for j := range b.Values { // is this an ordering problem?
v := b.Values[j]
if v.Pos.IsStmt() != src.PosNotStmt && !isPoorStatementOp(v.Op) && pendingLines.contains(v.Pos) {
v.Pos = v.Pos.WithIsStmt()
@ -174,7 +173,6 @@ func nilcheckelim(f *Func) {
b.Pos = b.Pos.WithIsStmt()
pendingLines.remove(b.Pos)
}
b.truncateValues(i)
// Add all dominated blocks to the work list.
for w := sdom[node.block.ID].child; w != nil; w = sdom[w.ID].sibling {
@ -182,7 +180,7 @@ func nilcheckelim(f *Func) {
}
case ClearPtr:
nonNilValues[node.ptr.ID] = false
nonNilValues[node.ptr.ID] = nil
continue
}
}

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@ -39823,9 +39823,10 @@ var opcodeTable = [...]opInfo{
generic: true,
},
{
name: "NilCheck",
argLen: 2,
generic: true,
name: "NilCheck",
argLen: 2,
nilCheck: true,
generic: true,
},
{
name: "GetG",

View File

@ -859,6 +859,9 @@ func disjoint(p1 *Value, n1 int64, p2 *Value, n2 int64) bool {
offset += base.AuxInt
base = base.Args[0]
}
if opcodeTable[base.Op].nilCheck {
base = base.Args[0]
}
return base, offset
}
p1, off1 := baseAndOffset(p1)

View File

@ -18968,79 +18968,84 @@ func rewriteValuegeneric_OpNilCheck(v *Value) bool {
v_0 := v.Args[0]
b := v.Block
fe := b.Func.fe
// match: (NilCheck (GetG mem) mem)
// result: mem
// match: (NilCheck ptr:(GetG mem) mem)
// result: ptr
for {
if v_0.Op != OpGetG {
ptr := v_0
if ptr.Op != OpGetG {
break
}
mem := v_0.Args[0]
mem := ptr.Args[0]
if mem != v_1 {
break
}
v.copyOf(mem)
v.copyOf(ptr)
return true
}
// match: (NilCheck (SelectN [0] call:(StaticLECall _ _)) _)
// match: (NilCheck ptr:(SelectN [0] call:(StaticLECall _ _)) _)
// cond: isSameCall(call.Aux, "runtime.newobject") && warnRule(fe.Debug_checknil(), v, "removed nil check")
// result: (Invalid)
// result: ptr
for {
if v_0.Op != OpSelectN || auxIntToInt64(v_0.AuxInt) != 0 {
ptr := v_0
if ptr.Op != OpSelectN || auxIntToInt64(ptr.AuxInt) != 0 {
break
}
call := v_0.Args[0]
call := ptr.Args[0]
if call.Op != OpStaticLECall || len(call.Args) != 2 || !(isSameCall(call.Aux, "runtime.newobject") && warnRule(fe.Debug_checknil(), v, "removed nil check")) {
break
}
v.reset(OpInvalid)
v.copyOf(ptr)
return true
}
// match: (NilCheck (OffPtr (SelectN [0] call:(StaticLECall _ _))) _)
// match: (NilCheck ptr:(OffPtr (SelectN [0] call:(StaticLECall _ _))) _)
// cond: isSameCall(call.Aux, "runtime.newobject") && warnRule(fe.Debug_checknil(), v, "removed nil check")
// result: (Invalid)
// result: ptr
for {
if v_0.Op != OpOffPtr {
ptr := v_0
if ptr.Op != OpOffPtr {
break
}
v_0_0 := v_0.Args[0]
if v_0_0.Op != OpSelectN || auxIntToInt64(v_0_0.AuxInt) != 0 {
ptr_0 := ptr.Args[0]
if ptr_0.Op != OpSelectN || auxIntToInt64(ptr_0.AuxInt) != 0 {
break
}
call := v_0_0.Args[0]
call := ptr_0.Args[0]
if call.Op != OpStaticLECall || len(call.Args) != 2 || !(isSameCall(call.Aux, "runtime.newobject") && warnRule(fe.Debug_checknil(), v, "removed nil check")) {
break
}
v.reset(OpInvalid)
v.copyOf(ptr)
return true
}
// match: (NilCheck (Addr {_} (SB)) _)
// result: (Invalid)
// match: (NilCheck ptr:(Addr {_} (SB)) _)
// result: ptr
for {
if v_0.Op != OpAddr {
ptr := v_0
if ptr.Op != OpAddr {
break
}
v_0_0 := v_0.Args[0]
if v_0_0.Op != OpSB {
ptr_0 := ptr.Args[0]
if ptr_0.Op != OpSB {
break
}
v.reset(OpInvalid)
v.copyOf(ptr)
return true
}
// match: (NilCheck (Convert (Addr {_} (SB)) _) _)
// result: (Invalid)
// match: (NilCheck ptr:(Convert (Addr {_} (SB)) _) _)
// result: ptr
for {
if v_0.Op != OpConvert {
ptr := v_0
if ptr.Op != OpConvert {
break
}
v_0_0 := v_0.Args[0]
if v_0_0.Op != OpAddr {
ptr_0 := ptr.Args[0]
if ptr_0.Op != OpAddr {
break
}
v_0_0_0 := v_0_0.Args[0]
if v_0_0_0.Op != OpSB {
ptr_0_0 := ptr_0.Args[0]
if ptr_0_0.Op != OpSB {
break
}
v.reset(OpInvalid)
v.copyOf(ptr)
return true
}
return false

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@ -307,14 +307,21 @@ func schedule(f *Func) {
}
// Remove SPanchored now that we've scheduled.
// Also unlink nil checks now that ordering is assured
// between the nil check and the uses of the nil-checked pointer.
for _, b := range f.Blocks {
for _, v := range b.Values {
for i, a := range v.Args {
if a.Op == OpSPanchored {
if a.Op == OpSPanchored || opcodeTable[a.Op].nilCheck {
v.SetArg(i, a.Args[0])
}
}
}
for i, c := range b.ControlValues() {
if c.Op == OpSPanchored || opcodeTable[c.Op].nilCheck {
b.ReplaceControl(i, c.Args[0])
}
}
}
for _, b := range f.Blocks {
i := 0
@ -327,6 +334,15 @@ func schedule(f *Func) {
v.resetArgs()
f.freeValue(v)
} else {
if opcodeTable[v.Op].nilCheck {
if v.Uses != 0 {
base.Fatalf("nilcheck still has %d uses", v.Uses)
}
// We can't delete the nil check, but we mark
// it as having void type so regalloc won't
// try to allocate a register for it.
v.Type = types.TypeVoid
}
b.Values[i] = v
i++
}

View File

@ -552,7 +552,11 @@ func (v *Value) LackingPos() bool {
// if its use count drops to 0.
func (v *Value) removeable() bool {
if v.Type.IsVoid() {
// Void ops, like nil pointer checks, must stay.
// Void ops (inline marks), must stay.
return false
}
if opcodeTable[v.Op].nilCheck {
// Nil pointer checks must stay.
return false
}
if v.Type.IsMemory() {

View File

@ -2107,7 +2107,8 @@ func (s *state) stmt(n ir.Node) {
case ir.OCHECKNIL:
n := n.(*ir.UnaryExpr)
p := s.expr(n.X)
s.nilCheck(p)
_ = s.nilCheck(p)
// TODO: check that throwing away the nilcheck result is ok.
case ir.OINLMARK:
n := n.(*ir.InlineMarkStmt)
@ -5729,18 +5730,20 @@ func (s *state) exprPtr(n ir.Node, bounded bool, lineno src.XPos) *ssa.Value {
}
return p
}
s.nilCheck(p)
p = s.nilCheck(p)
return p
}
// nilCheck generates nil pointer checking code.
// Used only for automatically inserted nil checks,
// not for user code like 'x != nil'.
func (s *state) nilCheck(ptr *ssa.Value) {
// Returns a "definitely not nil" copy of x to ensure proper ordering
// of the uses of the post-nilcheck pointer.
func (s *state) nilCheck(ptr *ssa.Value) *ssa.Value {
if base.Debug.DisableNil != 0 || s.curfn.NilCheckDisabled() {
return
return ptr
}
s.newValue2(ssa.OpNilCheck, types.TypeVoid, ptr, s.mem())
return s.newValue2(ssa.OpNilCheck, ptr.Type, ptr, s.mem())
}
// boundsCheck generates bounds checking code. Checks if 0 <= idx <[=] len, branches to exit if not.
@ -6092,8 +6095,8 @@ func (s *state) slice(v, i, j, k *ssa.Value, bounded bool) (p, l, c *ssa.Value)
if !t.Elem().IsArray() {
s.Fatalf("bad ptr to array in slice %v\n", t)
}
s.nilCheck(v)
ptr = s.newValue1(ssa.OpCopy, types.NewPtr(t.Elem().Elem()), v)
nv := s.nilCheck(v)
ptr = s.newValue1(ssa.OpCopy, types.NewPtr(t.Elem().Elem()), nv)
len = s.constInt(types.Types[types.TINT], t.Elem().NumElem())
cap = len
default:

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@ -0,0 +1,48 @@
// run
// Copyright 2023 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Make sure address calculations don't float up before
// the corresponding nil check.
package main
type T struct {
a, b int
}
//go:noinline
func f(x *T, p *bool, n int) {
*p = n != 0
useStack(1000)
g(&x.b)
}
//go:noinline
func g(p *int) {
}
func useStack(n int) {
if n == 0 {
return
}
useStack(n - 1)
}
func main() {
mustPanic(func() {
var b bool
f(nil, &b, 3)
})
}
func mustPanic(f func()) {
defer func() {
if recover() == nil {
panic("expected panic, got nil")
}
}()
f()
}