cmd/compile: correct type identity comparison with "any"

The builtin "any" type should only be identical to an unnamed empty
interface type, not a defined empty interface type.

Fixes #50169.

Change-Id: Ie5bb88868497cb795de1fd0276133ba9812edfe4
Reviewed-on: https://go-review.googlesource.com/c/go/+/372217
Trust: Cherry Mui <cherryyz@google.com>
Trust: Dan Scales <danscales@google.com>
Reviewed-by: Dan Scales <danscales@google.com>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
Run-TryBot: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
This commit is contained in:
Cherry Mui 2021-12-15 12:34:34 -05:00
parent 83fc0978e5
commit bc0aba9717
2 changed files with 28 additions and 3 deletions

View File

@ -59,12 +59,13 @@ func identical(t1, t2 *Type, flags int, assumedEqual map[typePair]struct{}) bool
case TINT32: case TINT32:
return (t1 == Types[TINT32] || t1 == RuneType) && (t2 == Types[TINT32] || t2 == RuneType) return (t1 == Types[TINT32] || t1 == RuneType) && (t2 == Types[TINT32] || t2 == RuneType)
case TINTER: case TINTER:
// Make sure named any type matches any empty interface // Make sure named any type matches any unnamed empty interface
// (but not a shape type, if identStrict). // (but not a shape type, if identStrict).
isUnnamedEface := func(t *Type) bool { return t.IsEmptyInterface() && t.Sym() == nil }
if flags&identStrict != 0 { if flags&identStrict != 0 {
return t1 == AnyType && t2.IsEmptyInterface() && !t2.HasShape() || t2 == AnyType && t1.IsEmptyInterface() && !t1.HasShape() return t1 == AnyType && isUnnamedEface(t2) && !t2.HasShape() || t2 == AnyType && isUnnamedEface(t1) && !t1.HasShape()
} }
return t1 == AnyType && t2.IsEmptyInterface() || t2 == AnyType && t1.IsEmptyInterface() return t1 == AnyType && isUnnamedEface(t2) || t2 == AnyType && isUnnamedEface(t1)
default: default:
return false return false
} }

View File

@ -0,0 +1,24 @@
// compile
// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
func main() {
var x Value
NewScanner().Scan(x)
}
type Value any
type Scanner interface{ Scan(any) error }
func NewScanner() Scanner {
return &t{}
}
type t struct{}
func (*t) Scan(interface{}) error { return nil }