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cmd/compile: remove ir.Name.TypeDefn
This method used to be needed so the legacy typechecker could report type declaration loops, but that's handled by types2 now. Change-Id: Ie0d89e6dcff277778b12ed960b6b31669fd903a7 Reviewed-on: https://go-review.googlesource.com/c/go/+/403838 Run-TryBot: Matthew Dempsky <mdempsky@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com> Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
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@ -141,16 +141,6 @@ func (n *Name) copy() Node { panic(n.no("copy")) }
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func (n *Name) doChildren(do func(Node) bool) bool { return false }
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func (n *Name) doChildren(do func(Node) bool) bool { return false }
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func (n *Name) editChildren(edit func(Node) Node) {}
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func (n *Name) editChildren(edit func(Node) Node) {}
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// TypeDefn returns the type definition for a named OTYPE.
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// That is, given "type T Defn", it returns Defn.
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// It is used by package types.
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func (n *Name) TypeDefn() *types.Type {
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if n.Ntype != nil {
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return n.Ntype.Type()
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}
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return n.Type()
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}
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// RecordFrameOffset records the frame offset for the name.
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// RecordFrameOffset records the frame offset for the name.
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// It is used by package types when laying out function arguments.
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// It is used by package types when laying out function arguments.
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func (n *Name) RecordFrameOffset(offset int64) {
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func (n *Name) RecordFrameOffset(offset int64) {
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@ -21,12 +21,6 @@ type Object interface {
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Type() *Type
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Type() *Type
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}
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}
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// A TypeObject is an Object representing a named type.
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type TypeObject interface {
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Object
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TypeDefn() *Type // for "type T Defn", returns Defn
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}
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//go:generate stringer -type Kind -trimprefix T type.go
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//go:generate stringer -type Kind -trimprefix T type.go
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// Kind describes a kind of type.
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// Kind describes a kind of type.
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@ -1722,7 +1716,7 @@ var (
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// type should be set later via SetUnderlying(). References to the type are
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// type should be set later via SetUnderlying(). References to the type are
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// maintained until the type is filled in, so those references can be updated when
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// maintained until the type is filled in, so those references can be updated when
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// the type is complete.
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// the type is complete.
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func NewNamed(obj TypeObject) *Type {
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func NewNamed(obj Object) *Type {
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t := newType(TFORW)
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t := newType(TFORW)
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t.sym = obj.Sym()
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t.sym = obj.Sym()
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t.nod = obj
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t.nod = obj
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