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[release-branch.go1.17] runtime: call testenv.MustHaveCGO in a couple of tests
For #51695 Fixes #51696 Change-Id: Icfe9d26ecc28a7db9040d50d4661cf9e8245471e Reviewed-on: https://go-review.googlesource.com/c/go/+/392916 Trust: Ian Lance Taylor <iant@golang.org> Run-TryBot: Ian Lance Taylor <iant@golang.org> TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: Bryan Mills <bcmills@google.com> (cherry picked from commit 2d32594396b231b39d09ec21d34b22b0270268b5) Reviewed-on: https://go-review.googlesource.com/c/go/+/393698 Reviewed-by: Emmanuel Odeke <emmanuel@orijtech.com>
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@ -25,6 +25,7 @@ func TestVectoredHandlerDontCrashOnLibrary(t *testing.T) {
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t.Skip("this test can only run on windows/amd64")
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}
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testenv.MustHaveGoBuild(t)
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testenv.MustHaveCGO(t)
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testenv.MustHaveExecPath(t, "gcc")
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testprog.Lock()
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defer testprog.Unlock()
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@ -149,6 +150,7 @@ func TestLibraryCtrlHandler(t *testing.T) {
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t.Skip("this test can only run on windows/amd64")
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}
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testenv.MustHaveGoBuild(t)
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testenv.MustHaveCGO(t)
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testenv.MustHaveExecPath(t, "gcc")
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testprog.Lock()
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defer testprog.Unlock()
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