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Prior to this, we were smashing our own stack, which caused the crypto/sha256 tests to fail. Change-Id: I7dd94cf466d175b3be0cd65f9c4fe8b1223081fe Reviewed-on: https://go-review.googlesource.com/12660 Reviewed-by: Daniel Morsing <daniel.morsing@gmail.com> Reviewed-by: Keith Randall <khr@golang.org>
207 lines
6.2 KiB
Go
207 lines
6.2 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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var genericOps = []opData{
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// 2-input arithmetic
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// Types must be consistent with Go typing. Add, for example, must take two values
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// of the same type and produces that same type.
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{name: "Add8"}, // arg0 + arg1
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{name: "Add16"},
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{name: "Add32"},
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{name: "Add64"},
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{name: "Add8U"},
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{name: "Add16U"},
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{name: "Add32U"},
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{name: "Add64U"},
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{name: "AddPtr"},
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// TODO: Add32F, Add64F, Add64C, Add128C
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{name: "Sub8"}, // arg0 - arg1
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{name: "Sub16"},
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{name: "Sub32"},
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{name: "Sub64"},
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{name: "Sub8U"},
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{name: "Sub16U"},
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{name: "Sub32U"},
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{name: "Sub64U"},
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// TODO: Sub32F, Sub64F, Sub64C, Sub128C
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{name: "Mul8"}, // arg0 * arg1
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{name: "Mul16"},
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{name: "Mul32"},
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{name: "Mul64"},
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{name: "Mul8U"},
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{name: "Mul16U"},
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{name: "Mul32U"},
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{name: "Mul64U"},
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{name: "MulPtr"}, // MulPtr is used for address calculations
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{name: "Lsh8"}, // arg0 << arg1
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{name: "Lsh16"},
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{name: "Lsh32"},
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{name: "Lsh64"},
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{name: "Rsh8"}, // arg0 >> arg1
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{name: "Rsh8U"},
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{name: "Rsh16"},
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{name: "Rsh16U"},
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{name: "Rsh32"},
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{name: "Rsh32U"},
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{name: "Rsh64"},
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{name: "Rsh64U"},
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// 2-input comparisons
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{name: "Eq8"}, // arg0 == arg1
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{name: "Eq16"},
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{name: "Eq32"},
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{name: "Eq64"},
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{name: "Neq8"}, // arg0 != arg1
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{name: "Neq16"},
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{name: "Neq32"},
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{name: "Neq64"},
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{name: "Less8"}, // arg0 < arg1
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{name: "Less8U"},
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{name: "Less16"},
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{name: "Less16U"},
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{name: "Less32"},
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{name: "Less32U"},
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{name: "Less64"},
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{name: "Less64U"},
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{name: "Leq8"}, // arg0 <= arg1
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{name: "Leq8U"},
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{name: "Leq16"},
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{name: "Leq16U"},
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{name: "Leq32"},
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{name: "Leq32U"},
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{name: "Leq64"},
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{name: "Leq64U"},
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{name: "Greater8"}, // arg0 > arg1
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{name: "Greater8U"},
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{name: "Greater16"},
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{name: "Greater16U"},
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{name: "Greater32"},
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{name: "Greater32U"},
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{name: "Greater64"},
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{name: "Greater64U"},
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{name: "Geq8"}, // arg0 <= arg1
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{name: "Geq8U"},
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{name: "Geq16"},
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{name: "Geq16U"},
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{name: "Geq32"},
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{name: "Geq32U"},
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{name: "Geq64"},
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{name: "Geq64U"},
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// 1-input ops
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{name: "Not"}, // !arg0
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{name: "Neg8"}, // - arg0
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{name: "Neg16"},
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{name: "Neg32"},
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{name: "Neg64"},
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{name: "Neg8U"},
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{name: "Neg16U"},
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{name: "Neg32U"},
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{name: "Neg64U"},
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// Data movement
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{name: "Phi"}, // select an argument based on which predecessor block we came from
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{name: "Copy"}, // output = arg0
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// constants. Constant values are stored in the aux field.
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// booleans have a bool aux field, strings have a string aux
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// field, and so on. All integer types store their value
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// in the aux field as an int64 (including int, uint64, etc.).
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// We could store int8 as an int8, but that won't work for int,
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// as it may be different widths on the host and target.
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{name: "Const"},
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// Constant-like things
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{name: "Arg"}, // memory input to the function.
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// The address of a variable. arg0 is the base pointer (SB or SP, depending
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// on whether it is a global or stack variable). The Aux field identifies the
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// variable. It will be either an *ExternSymbol (with arg0=SB), *ArgSymbol (arg0=SP),
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// or *AutoSymbol (arg0=SP).
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{name: "Addr"}, // Address of a variable. Arg0=SP or SB. Aux identifies the variable.
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{name: "SP"}, // stack pointer
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{name: "SB"}, // static base pointer (a.k.a. globals pointer)
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{name: "Func"}, // entry address of a function
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// Memory operations
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{name: "Load"}, // Load from arg0. arg1=memory
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{name: "Store"}, // Store arg1 to arg0. arg2=memory. Returns memory.
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{name: "Move"}, // arg0=destptr, arg1=srcptr, arg2=mem, auxint=size. Returns memory.
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{name: "Zero"}, // arg0=destptr, arg1=mem, auxint=size. Returns memory.
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// Function calls. Arguments to the call have already been written to the stack.
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// Return values appear on the stack. The method receiver, if any, is treated
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// as a phantom first argument.
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{name: "ClosureCall"}, // arg0=code pointer, arg1=context ptr, arg2=memory. Returns memory.
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{name: "StaticCall"}, // call function aux.(*gc.Sym), arg0=memory. Returns memory.
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// Conversions
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{name: "Convert"}, // convert arg0 to another type
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{name: "ConvNop"}, // interpret arg0 as another type
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// Automatically inserted safety checks
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{name: "IsNonNil"}, // arg0 != nil
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{name: "IsInBounds"}, // 0 <= arg0 < arg1
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// Indexing operations
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{name: "ArrayIndex"}, // arg0=array, arg1=index. Returns a[i]
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{name: "PtrIndex"}, // arg0=ptr, arg1=index. Computes ptr+sizeof(*v.type)*index, where index is extended to ptrwidth type
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{name: "OffPtr"}, // arg0 + auxint (arg0 and result are pointers)
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{name: "StructSelect"}, // arg0=struct, auxint=field offset. Returns field at that offset (size=size of result type)
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// Slices
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{name: "SliceMake"}, // arg0=ptr, arg1=len, arg2=cap
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{name: "SlicePtr"}, // ptr(arg0)
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{name: "SliceLen"}, // len(arg0)
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{name: "SliceCap"}, // cap(arg0)
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// Strings
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{name: "StringMake"}, // arg0=ptr, arg1=len
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{name: "StringPtr"}, // ptr(arg0)
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{name: "StringLen"}, // len(arg0)
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// Spill&restore ops for the register allocator. These are
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// semantically identical to OpCopy; they do not take/return
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// stores like regular memory ops do. We can get away without memory
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// args because we know there is no aliasing of spill slots on the stack.
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{name: "StoreReg"},
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{name: "LoadReg"},
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// Used during ssa construction. Like Copy, but the arg has not been specified yet.
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{name: "FwdRef"},
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}
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// kind control successors
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// ------------------------------------------
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// Exit return mem []
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// Plain nil [next]
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// If a boolean Value [then, else]
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// Call mem [nopanic, panic] (control opcode should be OpCall or OpStaticCall)
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var genericBlocks = []blockData{
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{name: "Exit"}, // no successors. There should only be 1 of these.
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{name: "Dead"}, // no successors; determined to be dead but not yet removed
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{name: "Plain"}, // a single successor
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{name: "If"}, // 2 successors, if control goto Succs[0] else goto Succs[1]
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{name: "Call"}, // 2 successors, normal return and panic
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// TODO(khr): BlockPanic for the built-in panic call, has 1 edge to the exit block
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}
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func init() {
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archs = append(archs, arch{"generic", genericOps, genericBlocks, nil})
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}
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