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Atomic swap, add/and/or, compare and swap. Also works on amd64p32. Change-Id: Idf2d8f3e1255f71deba759e6e75e293afe4ab2ba Reviewed-on: https://go-review.googlesource.com/27813 Reviewed-by: Cherry Zhang <cherryyz@google.com>
497 lines
25 KiB
Go
497 lines
25 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build ignore
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package main
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// Generic opcodes typically specify a width. The inputs and outputs
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// of that op are the given number of bits wide. There is no notion of
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// "sign", so Add32 can be used both for signed and unsigned 32-bit
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// addition.
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// Signed/unsigned is explicit with the extension ops
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// (SignExt*/ZeroExt*) and implicit as the arg to some opcodes
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// (e.g. the second argument to shifts is unsigned). If not mentioned,
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// all args take signed inputs, or don't care whether their inputs
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// are signed or unsigned.
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// Unused portions of AuxInt are filled by sign-extending the used portion.
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// Users of AuxInt which interpret AuxInt as unsigned (e.g. shifts) must be careful.
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var genericOps = []opData{
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// 2-input arithmetic
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// Types must be consistent with Go typing. Add, for example, must take two values
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// of the same type and produces that same type.
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{name: "Add8", argLength: 2, commutative: true}, // arg0 + arg1
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{name: "Add16", argLength: 2, commutative: true},
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{name: "Add32", argLength: 2, commutative: true},
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{name: "Add64", argLength: 2, commutative: true},
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{name: "AddPtr", argLength: 2}, // For address calculations. arg0 is a pointer and arg1 is an int.
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{name: "Add32F", argLength: 2},
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{name: "Add64F", argLength: 2},
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{name: "Sub8", argLength: 2}, // arg0 - arg1
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{name: "Sub16", argLength: 2},
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{name: "Sub32", argLength: 2},
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{name: "Sub64", argLength: 2},
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{name: "SubPtr", argLength: 2},
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{name: "Sub32F", argLength: 2},
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{name: "Sub64F", argLength: 2},
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{name: "Mul8", argLength: 2, commutative: true}, // arg0 * arg1
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{name: "Mul16", argLength: 2, commutative: true},
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{name: "Mul32", argLength: 2, commutative: true},
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{name: "Mul64", argLength: 2, commutative: true},
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{name: "Mul32F", argLength: 2},
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{name: "Mul64F", argLength: 2},
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{name: "Div32F", argLength: 2}, // arg0 / arg1
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{name: "Div64F", argLength: 2},
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{name: "Hmul8", argLength: 2}, // (arg0 * arg1) >> width, signed
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{name: "Hmul8u", argLength: 2}, // (arg0 * arg1) >> width, unsigned
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{name: "Hmul16", argLength: 2},
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{name: "Hmul16u", argLength: 2},
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{name: "Hmul32", argLength: 2},
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{name: "Hmul32u", argLength: 2},
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{name: "Hmul64", argLength: 2},
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{name: "Hmul64u", argLength: 2},
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// Weird special instruction for strength reduction of divides.
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{name: "Avg64u", argLength: 2}, // (uint64(arg0) + uint64(arg1)) / 2, correct to all 64 bits.
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{name: "Div8", argLength: 2}, // arg0 / arg1, signed
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{name: "Div8u", argLength: 2}, // arg0 / arg1, unsigned
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{name: "Div16", argLength: 2},
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{name: "Div16u", argLength: 2},
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{name: "Div32", argLength: 2},
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{name: "Div32u", argLength: 2},
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{name: "Div64", argLength: 2},
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{name: "Div64u", argLength: 2},
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{name: "Mod8", argLength: 2}, // arg0 % arg1, signed
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{name: "Mod8u", argLength: 2}, // arg0 % arg1, unsigned
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{name: "Mod16", argLength: 2},
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{name: "Mod16u", argLength: 2},
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{name: "Mod32", argLength: 2},
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{name: "Mod32u", argLength: 2},
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{name: "Mod64", argLength: 2},
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{name: "Mod64u", argLength: 2},
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{name: "And8", argLength: 2, commutative: true}, // arg0 & arg1
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{name: "And16", argLength: 2, commutative: true},
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{name: "And32", argLength: 2, commutative: true},
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{name: "And64", argLength: 2, commutative: true},
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{name: "Or8", argLength: 2, commutative: true}, // arg0 | arg1
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{name: "Or16", argLength: 2, commutative: true},
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{name: "Or32", argLength: 2, commutative: true},
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{name: "Or64", argLength: 2, commutative: true},
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{name: "Xor8", argLength: 2, commutative: true}, // arg0 ^ arg1
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{name: "Xor16", argLength: 2, commutative: true},
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{name: "Xor32", argLength: 2, commutative: true},
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{name: "Xor64", argLength: 2, commutative: true},
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// For shifts, AxB means the shifted value has A bits and the shift amount has B bits.
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// Shift amounts are considered unsigned.
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{name: "Lsh8x8", argLength: 2}, // arg0 << arg1
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{name: "Lsh8x16", argLength: 2},
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{name: "Lsh8x32", argLength: 2},
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{name: "Lsh8x64", argLength: 2},
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{name: "Lsh16x8", argLength: 2},
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{name: "Lsh16x16", argLength: 2},
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{name: "Lsh16x32", argLength: 2},
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{name: "Lsh16x64", argLength: 2},
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{name: "Lsh32x8", argLength: 2},
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{name: "Lsh32x16", argLength: 2},
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{name: "Lsh32x32", argLength: 2},
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{name: "Lsh32x64", argLength: 2},
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{name: "Lsh64x8", argLength: 2},
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{name: "Lsh64x16", argLength: 2},
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{name: "Lsh64x32", argLength: 2},
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{name: "Lsh64x64", argLength: 2},
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{name: "Rsh8x8", argLength: 2}, // arg0 >> arg1, signed
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{name: "Rsh8x16", argLength: 2},
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{name: "Rsh8x32", argLength: 2},
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{name: "Rsh8x64", argLength: 2},
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{name: "Rsh16x8", argLength: 2},
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{name: "Rsh16x16", argLength: 2},
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{name: "Rsh16x32", argLength: 2},
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{name: "Rsh16x64", argLength: 2},
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{name: "Rsh32x8", argLength: 2},
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{name: "Rsh32x16", argLength: 2},
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{name: "Rsh32x32", argLength: 2},
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{name: "Rsh32x64", argLength: 2},
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{name: "Rsh64x8", argLength: 2},
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{name: "Rsh64x16", argLength: 2},
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{name: "Rsh64x32", argLength: 2},
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{name: "Rsh64x64", argLength: 2},
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{name: "Rsh8Ux8", argLength: 2}, // arg0 >> arg1, unsigned
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{name: "Rsh8Ux16", argLength: 2},
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{name: "Rsh8Ux32", argLength: 2},
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{name: "Rsh8Ux64", argLength: 2},
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{name: "Rsh16Ux8", argLength: 2},
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{name: "Rsh16Ux16", argLength: 2},
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{name: "Rsh16Ux32", argLength: 2},
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{name: "Rsh16Ux64", argLength: 2},
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{name: "Rsh32Ux8", argLength: 2},
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{name: "Rsh32Ux16", argLength: 2},
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{name: "Rsh32Ux32", argLength: 2},
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{name: "Rsh32Ux64", argLength: 2},
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{name: "Rsh64Ux8", argLength: 2},
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{name: "Rsh64Ux16", argLength: 2},
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{name: "Rsh64Ux32", argLength: 2},
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{name: "Rsh64Ux64", argLength: 2},
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// (Left) rotates replace pattern matches in the front end
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// of (arg0 << arg1) ^ (arg0 >> (A-arg1))
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// where A is the bit width of arg0 and result.
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// Note that because rotates are pattern-matched from
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// shifts, that a rotate of arg1=A+k (k > 0) bits originated from
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// (arg0 << A+k) ^ (arg0 >> -k) =
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// 0 ^ arg0>>huge_unsigned =
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// 0 ^ 0 = 0
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// which is not the same as a rotation by A+k
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//
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// However, in the specific case of k = 0, the result of
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// the shift idiom is the same as the result for the
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// rotate idiom, i.e., result=arg0.
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// This is different from shifts, where
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// arg0 << A is defined to be zero.
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//
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// Because of this, and also because the primary use case
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// for rotates is hashing and crypto code with constant
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// distance, rotate instructions are only substituted
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// when arg1 is a constant between 1 and A-1, inclusive.
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{name: "Lrot8", argLength: 1, aux: "Int64"},
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{name: "Lrot16", argLength: 1, aux: "Int64"},
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{name: "Lrot32", argLength: 1, aux: "Int64"},
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{name: "Lrot64", argLength: 1, aux: "Int64"},
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// 2-input comparisons
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{name: "Eq8", argLength: 2, commutative: true, typ: "Bool"}, // arg0 == arg1
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{name: "Eq16", argLength: 2, commutative: true, typ: "Bool"},
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{name: "Eq32", argLength: 2, commutative: true, typ: "Bool"},
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{name: "Eq64", argLength: 2, commutative: true, typ: "Bool"},
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{name: "EqPtr", argLength: 2, commutative: true, typ: "Bool"},
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{name: "EqInter", argLength: 2, typ: "Bool"}, // arg0 or arg1 is nil; other cases handled by frontend
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{name: "EqSlice", argLength: 2, typ: "Bool"}, // arg0 or arg1 is nil; other cases handled by frontend
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{name: "Eq32F", argLength: 2, typ: "Bool"},
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{name: "Eq64F", argLength: 2, typ: "Bool"},
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{name: "Neq8", argLength: 2, commutative: true, typ: "Bool"}, // arg0 != arg1
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{name: "Neq16", argLength: 2, commutative: true, typ: "Bool"},
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{name: "Neq32", argLength: 2, commutative: true, typ: "Bool"},
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{name: "Neq64", argLength: 2, commutative: true, typ: "Bool"},
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{name: "NeqPtr", argLength: 2, commutative: true, typ: "Bool"},
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{name: "NeqInter", argLength: 2, typ: "Bool"}, // arg0 or arg1 is nil; other cases handled by frontend
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{name: "NeqSlice", argLength: 2, typ: "Bool"}, // arg0 or arg1 is nil; other cases handled by frontend
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{name: "Neq32F", argLength: 2, typ: "Bool"},
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{name: "Neq64F", argLength: 2},
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{name: "Less8", argLength: 2, typ: "Bool"}, // arg0 < arg1, signed
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{name: "Less8U", argLength: 2, typ: "Bool"}, // arg0 < arg1, unsigned
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{name: "Less16", argLength: 2, typ: "Bool"},
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{name: "Less16U", argLength: 2, typ: "Bool"},
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{name: "Less32", argLength: 2, typ: "Bool"},
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{name: "Less32U", argLength: 2, typ: "Bool"},
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{name: "Less64", argLength: 2, typ: "Bool"},
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{name: "Less64U", argLength: 2, typ: "Bool"},
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{name: "Less32F", argLength: 2, typ: "Bool"},
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{name: "Less64F", argLength: 2, typ: "Bool"},
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{name: "Leq8", argLength: 2, typ: "Bool"}, // arg0 <= arg1, signed
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{name: "Leq8U", argLength: 2, typ: "Bool"}, // arg0 <= arg1, unsigned
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{name: "Leq16", argLength: 2, typ: "Bool"},
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{name: "Leq16U", argLength: 2, typ: "Bool"},
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{name: "Leq32", argLength: 2, typ: "Bool"},
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{name: "Leq32U", argLength: 2, typ: "Bool"},
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{name: "Leq64", argLength: 2, typ: "Bool"},
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{name: "Leq64U", argLength: 2, typ: "Bool"},
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{name: "Leq32F", argLength: 2, typ: "Bool"},
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{name: "Leq64F", argLength: 2, typ: "Bool"},
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{name: "Greater8", argLength: 2, typ: "Bool"}, // arg0 > arg1, signed
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{name: "Greater8U", argLength: 2, typ: "Bool"}, // arg0 > arg1, unsigned
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{name: "Greater16", argLength: 2, typ: "Bool"},
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{name: "Greater16U", argLength: 2, typ: "Bool"},
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{name: "Greater32", argLength: 2, typ: "Bool"},
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{name: "Greater32U", argLength: 2, typ: "Bool"},
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{name: "Greater64", argLength: 2, typ: "Bool"},
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{name: "Greater64U", argLength: 2, typ: "Bool"},
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{name: "Greater32F", argLength: 2, typ: "Bool"},
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{name: "Greater64F", argLength: 2, typ: "Bool"},
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{name: "Geq8", argLength: 2, typ: "Bool"}, // arg0 <= arg1, signed
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{name: "Geq8U", argLength: 2, typ: "Bool"}, // arg0 <= arg1, unsigned
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{name: "Geq16", argLength: 2, typ: "Bool"},
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{name: "Geq16U", argLength: 2, typ: "Bool"},
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{name: "Geq32", argLength: 2, typ: "Bool"},
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{name: "Geq32U", argLength: 2, typ: "Bool"},
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{name: "Geq64", argLength: 2, typ: "Bool"},
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{name: "Geq64U", argLength: 2, typ: "Bool"},
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{name: "Geq32F", argLength: 2, typ: "Bool"},
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{name: "Geq64F", argLength: 2, typ: "Bool"},
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// boolean ops
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{name: "AndB", argLength: 2, typ: "Bool"}, // arg0 && arg1 (not shortcircuited)
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{name: "OrB", argLength: 2, typ: "Bool"}, // arg0 || arg1 (not shortcircuited)
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{name: "EqB", argLength: 2, typ: "Bool"}, // arg0 == arg1
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{name: "NeqB", argLength: 2, typ: "Bool"}, // arg0 != arg1
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{name: "Not", argLength: 1, typ: "Bool"}, // !arg0, boolean
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// 1-input ops
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{name: "Neg8", argLength: 1}, // -arg0
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{name: "Neg16", argLength: 1},
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{name: "Neg32", argLength: 1},
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{name: "Neg64", argLength: 1},
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{name: "Neg32F", argLength: 1},
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{name: "Neg64F", argLength: 1},
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{name: "Com8", argLength: 1}, // ^arg0
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{name: "Com16", argLength: 1},
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{name: "Com32", argLength: 1},
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{name: "Com64", argLength: 1},
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{name: "Ctz32", argLength: 1}, // Count trailing (low order) zeroes (returns 0-32)
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{name: "Ctz64", argLength: 1}, // Count trailing zeroes (returns 0-64)
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{name: "Bswap32", argLength: 1}, // Swap bytes
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{name: "Bswap64", argLength: 1}, // Swap bytes
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{name: "Sqrt", argLength: 1}, // sqrt(arg0), float64 only
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// Data movement, max argument length for Phi is indefinite so just pick
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// a really large number
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{name: "Phi", argLength: -1}, // select an argument based on which predecessor block we came from
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{name: "Copy", argLength: 1}, // output = arg0
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// Convert converts between pointers and integers.
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// We have a special op for this so as to not confuse GC
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// (particularly stack maps). It takes a memory arg so it
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// gets correctly ordered with respect to GC safepoints.
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// arg0=ptr/int arg1=mem, output=int/ptr
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{name: "Convert", argLength: 2},
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// constants. Constant values are stored in the aux or
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// auxint fields.
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{name: "ConstBool", aux: "Bool"}, // auxint is 0 for false and 1 for true
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{name: "ConstString", aux: "String"}, // value is aux.(string)
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{name: "ConstNil", typ: "BytePtr"}, // nil pointer
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{name: "Const8", aux: "Int8"}, // auxint is sign-extended 8 bits
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{name: "Const16", aux: "Int16"}, // auxint is sign-extended 16 bits
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{name: "Const32", aux: "Int32"}, // auxint is sign-extended 32 bits
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{name: "Const64", aux: "Int64"}, // value is auxint
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{name: "Const32F", aux: "Float32"}, // value is math.Float64frombits(uint64(auxint)) and is exactly prepresentable as float 32
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{name: "Const64F", aux: "Float64"}, // value is math.Float64frombits(uint64(auxint))
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{name: "ConstInterface"}, // nil interface
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{name: "ConstSlice"}, // nil slice
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// Constant-like things
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{name: "InitMem"}, // memory input to the function.
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{name: "Arg", aux: "SymOff"}, // argument to the function. aux=GCNode of arg, off = offset in that arg.
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// The address of a variable. arg0 is the base pointer (SB or SP, depending
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// on whether it is a global or stack variable). The Aux field identifies the
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// variable. It will be either an *ExternSymbol (with arg0=SB), *ArgSymbol (arg0=SP),
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// or *AutoSymbol (arg0=SP).
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{name: "Addr", argLength: 1, aux: "Sym"}, // Address of a variable. Arg0=SP or SB. Aux identifies the variable.
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{name: "SP"}, // stack pointer
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{name: "SB", typ: "Uintptr"}, // static base pointer (a.k.a. globals pointer)
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{name: "Func", aux: "Sym"}, // entry address of a function
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// Memory operations
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{name: "Load", argLength: 2}, // Load from arg0. arg1=memory
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{name: "Store", argLength: 3, typ: "Mem", aux: "Int64"}, // Store arg1 to arg0. arg2=memory, auxint=size. Returns memory.
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{name: "Move", argLength: 3, typ: "Mem", aux: "Int64"}, // arg0=destptr, arg1=srcptr, arg2=mem, auxint=size. Returns memory.
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{name: "Zero", argLength: 2, typ: "Mem", aux: "Int64"}, // arg0=destptr, arg1=mem, auxint=size. Returns memory.
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// Function calls. Arguments to the call have already been written to the stack.
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// Return values appear on the stack. The method receiver, if any, is treated
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// as a phantom first argument.
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{name: "ClosureCall", argLength: 3, aux: "Int64"}, // arg0=code pointer, arg1=context ptr, arg2=memory. auxint=arg size. Returns memory.
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{name: "StaticCall", argLength: 1, aux: "SymOff"}, // call function aux.(*gc.Sym), arg0=memory. auxint=arg size. Returns memory.
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{name: "DeferCall", argLength: 1, aux: "Int64"}, // defer call. arg0=memory, auxint=arg size. Returns memory.
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{name: "GoCall", argLength: 1, aux: "Int64"}, // go call. arg0=memory, auxint=arg size. Returns memory.
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{name: "InterCall", argLength: 2, aux: "Int64"}, // interface call. arg0=code pointer, arg1=memory, auxint=arg size. Returns memory.
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// Conversions: signed extensions, zero (unsigned) extensions, truncations
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{name: "SignExt8to16", argLength: 1, typ: "Int16"},
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{name: "SignExt8to32", argLength: 1, typ: "Int32"},
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{name: "SignExt8to64", argLength: 1, typ: "Int64"},
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{name: "SignExt16to32", argLength: 1, typ: "Int32"},
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{name: "SignExt16to64", argLength: 1, typ: "Int64"},
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{name: "SignExt32to64", argLength: 1, typ: "Int64"},
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{name: "ZeroExt8to16", argLength: 1, typ: "UInt16"},
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{name: "ZeroExt8to32", argLength: 1, typ: "UInt32"},
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{name: "ZeroExt8to64", argLength: 1, typ: "UInt64"},
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{name: "ZeroExt16to32", argLength: 1, typ: "UInt32"},
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{name: "ZeroExt16to64", argLength: 1, typ: "UInt64"},
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{name: "ZeroExt32to64", argLength: 1, typ: "UInt64"},
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{name: "Trunc16to8", argLength: 1},
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{name: "Trunc32to8", argLength: 1},
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{name: "Trunc32to16", argLength: 1},
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{name: "Trunc64to8", argLength: 1},
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{name: "Trunc64to16", argLength: 1},
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{name: "Trunc64to32", argLength: 1},
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{name: "Cvt32to32F", argLength: 1},
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{name: "Cvt32to64F", argLength: 1},
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{name: "Cvt64to32F", argLength: 1},
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{name: "Cvt64to64F", argLength: 1},
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{name: "Cvt32Fto32", argLength: 1},
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|
{name: "Cvt32Fto64", argLength: 1},
|
|
{name: "Cvt64Fto32", argLength: 1},
|
|
{name: "Cvt64Fto64", argLength: 1},
|
|
{name: "Cvt32Fto64F", argLength: 1},
|
|
{name: "Cvt64Fto32F", argLength: 1},
|
|
|
|
// Automatically inserted safety checks
|
|
{name: "IsNonNil", argLength: 1, typ: "Bool"}, // arg0 != nil
|
|
{name: "IsInBounds", argLength: 2, typ: "Bool"}, // 0 <= arg0 < arg1. arg1 is guaranteed >= 0.
|
|
{name: "IsSliceInBounds", argLength: 2, typ: "Bool"}, // 0 <= arg0 <= arg1. arg1 is guaranteed >= 0.
|
|
{name: "NilCheck", argLength: 2, typ: "Void"}, // arg0=ptr, arg1=mem. Panics if arg0 is nil, returns void.
|
|
|
|
// Pseudo-ops
|
|
{name: "GetG", argLength: 1}, // runtime.getg() (read g pointer). arg0=mem
|
|
{name: "GetClosurePtr"}, // get closure pointer from dedicated register
|
|
|
|
// Indexing operations
|
|
{name: "ArrayIndex", aux: "Int64", argLength: 1}, // arg0=array, auxint=index. Returns a[i]
|
|
{name: "PtrIndex", argLength: 2}, // arg0=ptr, arg1=index. Computes ptr+sizeof(*v.type)*index, where index is extended to ptrwidth type
|
|
{name: "OffPtr", argLength: 1, aux: "Int64"}, // arg0 + auxint (arg0 and result are pointers)
|
|
|
|
// Slices
|
|
{name: "SliceMake", argLength: 3}, // arg0=ptr, arg1=len, arg2=cap
|
|
{name: "SlicePtr", argLength: 1, typ: "BytePtr"}, // ptr(arg0)
|
|
{name: "SliceLen", argLength: 1}, // len(arg0)
|
|
{name: "SliceCap", argLength: 1}, // cap(arg0)
|
|
|
|
// Complex (part/whole)
|
|
{name: "ComplexMake", argLength: 2}, // arg0=real, arg1=imag
|
|
{name: "ComplexReal", argLength: 1}, // real(arg0)
|
|
{name: "ComplexImag", argLength: 1}, // imag(arg0)
|
|
|
|
// Strings
|
|
{name: "StringMake", argLength: 2}, // arg0=ptr, arg1=len
|
|
{name: "StringPtr", argLength: 1, typ: "BytePtr"}, // ptr(arg0)
|
|
{name: "StringLen", argLength: 1, typ: "Int"}, // len(arg0)
|
|
|
|
// Interfaces
|
|
{name: "IMake", argLength: 2}, // arg0=itab, arg1=data
|
|
{name: "ITab", argLength: 1, typ: "BytePtr"}, // arg0=interface, returns itable field
|
|
{name: "IData", argLength: 1}, // arg0=interface, returns data field
|
|
|
|
// Structs
|
|
{name: "StructMake0"}, // Returns struct with 0 fields.
|
|
{name: "StructMake1", argLength: 1}, // arg0=field0. Returns struct.
|
|
{name: "StructMake2", argLength: 2}, // arg0,arg1=field0,field1. Returns struct.
|
|
{name: "StructMake3", argLength: 3}, // arg0..2=field0..2. Returns struct.
|
|
{name: "StructMake4", argLength: 4}, // arg0..3=field0..3. Returns struct.
|
|
{name: "StructSelect", argLength: 1, aux: "Int64"}, // arg0=struct, auxint=field index. Returns the auxint'th field.
|
|
|
|
// Spill&restore ops for the register allocator. These are
|
|
// semantically identical to OpCopy; they do not take/return
|
|
// stores like regular memory ops do. We can get away without memory
|
|
// args because we know there is no aliasing of spill slots on the stack.
|
|
{name: "StoreReg", argLength: 1},
|
|
{name: "LoadReg", argLength: 1},
|
|
|
|
// Used during ssa construction. Like Copy, but the arg has not been specified yet.
|
|
{name: "FwdRef", aux: "Sym"},
|
|
|
|
// Unknown value. Used for Values whose values don't matter because they are dead code.
|
|
{name: "Unknown"},
|
|
|
|
{name: "VarDef", argLength: 1, aux: "Sym", typ: "Mem"}, // aux is a *gc.Node of a variable that is about to be initialized. arg0=mem, returns mem
|
|
{name: "VarKill", argLength: 1, aux: "Sym"}, // aux is a *gc.Node of a variable that is known to be dead. arg0=mem, returns mem
|
|
{name: "VarLive", argLength: 1, aux: "Sym"}, // aux is a *gc.Node of a variable that must be kept live. arg0=mem, returns mem
|
|
{name: "KeepAlive", argLength: 2, typ: "Mem"}, // arg[0] is a value that must be kept alive until this mark. arg[1]=mem, returns mem
|
|
|
|
// Ops for breaking 64-bit operations on 32-bit architectures
|
|
{name: "Int64Make", argLength: 2, typ: "UInt64"}, // arg0=hi, arg1=lo
|
|
{name: "Int64Hi", argLength: 1, typ: "UInt32"}, // high 32-bit of arg0
|
|
{name: "Int64Lo", argLength: 1, typ: "UInt32"}, // low 32-bit of arg0
|
|
|
|
{name: "Add32carry", argLength: 2, commutative: true, typ: "(UInt32,Flags)"}, // arg0 + arg1, returns (value, carry)
|
|
{name: "Add32withcarry", argLength: 3, commutative: true}, // arg0 + arg1 + arg2, arg2=carry (0 or 1)
|
|
|
|
{name: "Sub32carry", argLength: 2, typ: "(UInt32,Flags)"}, // arg0 - arg1, returns (value, carry)
|
|
{name: "Sub32withcarry", argLength: 3}, // arg0 - arg1 - arg2, arg2=carry (0 or 1)
|
|
|
|
{name: "Mul32uhilo", argLength: 2, typ: "(UInt32,UInt32)"}, // arg0 * arg1, returns (hi, lo)
|
|
|
|
{name: "Signmask", argLength: 1, typ: "Int32"}, // 0 if arg0 >= 0, -1 if arg0 < 0
|
|
{name: "Zeromask", argLength: 1, typ: "UInt32"}, // 0 if arg0 == 0, 0xffffffff if arg0 != 0
|
|
|
|
{name: "Cvt32Uto32F", argLength: 1}, // uint32 -> float32, only used on 32-bit arch
|
|
{name: "Cvt32Uto64F", argLength: 1}, // uint32 -> float64, only used on 32-bit arch
|
|
{name: "Cvt32Fto32U", argLength: 1}, // float32 -> uint32, only used on 32-bit arch
|
|
{name: "Cvt64Fto32U", argLength: 1}, // float64 -> uint32, only used on 32-bit arch
|
|
{name: "Cvt64Uto32F", argLength: 1}, // uint64 -> float32, only used on archs that has the instruction
|
|
{name: "Cvt64Uto64F", argLength: 1}, // uint64 -> float64, only used on archs that has the instruction
|
|
{name: "Cvt32Fto64U", argLength: 1}, // float32 -> uint64, only used on archs that has the instruction
|
|
{name: "Cvt64Fto64U", argLength: 1}, // float64 -> uint64, only used on archs that has the instruction
|
|
|
|
// pseudo-ops for breaking Tuple
|
|
{name: "Select0", argLength: 1}, // the first component of a tuple
|
|
{name: "Select1", argLength: 1}, // the second component of a tuple
|
|
|
|
// Atomic operations used for semantically inlining runtime/internal/atomic.
|
|
// Atomic loads return a new memory so that the loads are properly ordered
|
|
// with respect to other loads and stores.
|
|
// TODO: use for sync/atomic at some point.
|
|
{name: "AtomicLoad32", argLength: 2, typ: "(UInt32,Mem)"}, // Load from arg0. arg1=memory. Returns loaded value and new memory.
|
|
{name: "AtomicLoad64", argLength: 2, typ: "(UInt64,Mem)"}, // Load from arg0. arg1=memory. Returns loaded value and new memory.
|
|
{name: "AtomicLoadPtr", argLength: 2, typ: "(BytePtr,Mem)"}, // Load from arg0. arg1=memory. Returns loaded value and new memory.
|
|
{name: "AtomicStore32", argLength: 3, typ: "Mem"}, // Store arg1 to *arg0. arg2=memory. Returns memory.
|
|
{name: "AtomicStore64", argLength: 3, typ: "Mem"}, // Store arg1 to *arg0. arg2=memory. Returns memory.
|
|
{name: "AtomicStorePtrNoWB", argLength: 3, typ: "Mem"}, // Store arg1 to *arg0. arg2=memory. Returns memory.
|
|
{name: "AtomicExchange32", argLength: 3, typ: "(UInt32,Mem)"}, // Store arg1 to *arg0. arg2=memory. Returns old contents of *arg0 and new memory.
|
|
{name: "AtomicExchange64", argLength: 3, typ: "(UInt64,Mem)"}, // Store arg1 to *arg0. arg2=memory. Returns old contents of *arg0 and new memory.
|
|
{name: "AtomicAdd32", argLength: 3, typ: "(UInt32,Mem)"}, // Do *arg0 += arg1. arg2=memory. Returns sum and new memory.
|
|
{name: "AtomicAdd64", argLength: 3, typ: "(UInt64,Mem)"}, // Do *arg0 += arg1. arg2=memory. Returns sum and new memory.
|
|
{name: "AtomicCompareAndSwap32", argLength: 4, typ: "(Bool,Mem)"}, // if *arg0==arg1, then set *arg0=arg2. Returns true iff store happens and new memory.
|
|
{name: "AtomicCompareAndSwap64", argLength: 4, typ: "(Bool,Mem)"}, // if *arg0==arg1, then set *arg0=arg2. Returns true iff store happens and new memory.
|
|
{name: "AtomicAnd8", argLength: 3, typ: "Mem"}, // *arg0 &= arg1. arg2=memory. Returns memory.
|
|
{name: "AtomicOr8", argLength: 3, typ: "Mem"}, // *arg0 |= arg1. arg2=memory. Returns memory.
|
|
}
|
|
|
|
// kind control successors implicit exit
|
|
// ----------------------------------------------------------
|
|
// Exit return mem [] yes
|
|
// Ret return mem [] yes
|
|
// RetJmp return mem [] yes
|
|
// Plain nil [next]
|
|
// If a boolean Value [then, else]
|
|
// Call mem [next] yes (control opcode should be OpCall or OpStaticCall)
|
|
// Check void [next] yes (control opcode should be Op{Lowered}NilCheck)
|
|
// First nil [always,never]
|
|
|
|
var genericBlocks = []blockData{
|
|
{name: "Plain"}, // a single successor
|
|
{name: "If"}, // 2 successors, if control goto Succs[0] else goto Succs[1]
|
|
{name: "Call"}, // 1 successor, control is call op (of memory type)
|
|
{name: "Defer"}, // 2 successors, Succs[0]=defer queued, Succs[1]=defer recovered. control is call op (of memory type)
|
|
{name: "Check"}, // 1 successor, control is nilcheck op (of void type)
|
|
{name: "Ret"}, // no successors, control value is memory result
|
|
{name: "RetJmp"}, // no successors, jumps to b.Aux.(*gc.Sym)
|
|
{name: "Exit"}, // no successors, control value generates a panic
|
|
|
|
// transient block state used for dead code removal
|
|
{name: "First"}, // 2 successors, always takes the first one (second is dead)
|
|
}
|
|
|
|
func init() {
|
|
archs = append(archs, arch{
|
|
name: "generic",
|
|
ops: genericOps,
|
|
blocks: genericBlocks,
|
|
generic: true,
|
|
})
|
|
}
|