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Mostly comments but some derived names too. Change-Id: I1e01dccca98de6688e1426c7a9309f6fd6a1e368 Reviewed-on: https://go-review.googlesource.com/27415 Run-TryBot: Michael Hudson-Doyle <michael.hudson@canonical.com> Reviewed-by: Michael Matloob <matloob@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
277 lines
7.1 KiB
Go
277 lines
7.1 KiB
Go
// Derived from Inferno utils/6l/l.h and related files.
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// http://code.google.com/p/inferno-os/source/browse/utils/6l/l.h
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//
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// Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved.
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// Portions Copyright © 1995-1997 C H Forsyth (forsyth@terzarima.net)
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// Portions Copyright © 1997-1999 Vita Nuova Limited
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// Portions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com)
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// Portions Copyright © 2004,2006 Bruce Ellis
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// Portions Copyright © 2005-2007 C H Forsyth (forsyth@terzarima.net)
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// Revisions Copyright © 2000-2007 Lucent Technologies Inc. and others
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// Portions Copyright © 2009 The Go Authors. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package ld
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import (
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"bufio"
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"cmd/internal/sys"
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"debug/elf"
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"fmt"
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)
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// Symbol is an entry in the symbol table.
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type Symbol struct {
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Name string
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Extname string
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Type int16
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Version int16
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Attr Attribute
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Localentry uint8
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Dynid int32
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Plt int32
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Got int32
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Align int32
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Elfsym int32
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LocalElfsym int32
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Value int64
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Size int64
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// ElfType is set for symbols read from shared libraries by ldshlibsyms. It
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// is not set for symbols defined by the packages being linked or by symbols
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// read by ldelf (and so is left as elf.STT_NOTYPE).
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ElfType elf.SymType
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Sub *Symbol
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Outer *Symbol
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Gotype *Symbol
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Reachparent *Symbol
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File string
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Dynimplib string
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Dynimpvers string
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Sect *Section
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FuncInfo *FuncInfo
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// P contains the raw symbol data.
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P []byte
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R []Reloc
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}
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func (s *Symbol) String() string {
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if s.Version == 0 {
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return s.Name
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}
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return fmt.Sprintf("%s<%d>", s.Name, s.Version)
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}
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func (s *Symbol) ElfsymForReloc() int32 {
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// If putelfsym created a local version of this symbol, use that in all
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// relocations.
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if s.LocalElfsym != 0 {
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return s.LocalElfsym
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} else {
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return s.Elfsym
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}
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}
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// Attribute is a set of common symbol attributes.
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type Attribute int16
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const (
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AttrDuplicateOK Attribute = 1 << iota
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AttrExternal
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AttrNoSplit
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AttrReachable
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AttrCgoExportDynamic
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AttrCgoExportStatic
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AttrSpecial
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AttrStackCheck
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AttrHidden
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AttrOnList
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AttrLocal
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AttrReflectMethod
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)
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func (a Attribute) DuplicateOK() bool { return a&AttrDuplicateOK != 0 }
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func (a Attribute) External() bool { return a&AttrExternal != 0 }
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func (a Attribute) NoSplit() bool { return a&AttrNoSplit != 0 }
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func (a Attribute) Reachable() bool { return a&AttrReachable != 0 }
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func (a Attribute) CgoExportDynamic() bool { return a&AttrCgoExportDynamic != 0 }
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func (a Attribute) CgoExportStatic() bool { return a&AttrCgoExportStatic != 0 }
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func (a Attribute) Special() bool { return a&AttrSpecial != 0 }
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func (a Attribute) StackCheck() bool { return a&AttrStackCheck != 0 }
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func (a Attribute) Hidden() bool { return a&AttrHidden != 0 }
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func (a Attribute) OnList() bool { return a&AttrOnList != 0 }
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func (a Attribute) Local() bool { return a&AttrLocal != 0 }
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func (a Attribute) ReflectMethod() bool { return a&AttrReflectMethod != 0 }
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func (a Attribute) CgoExport() bool {
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return a.CgoExportDynamic() || a.CgoExportStatic()
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}
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func (a *Attribute) Set(flag Attribute, value bool) {
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if value {
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*a |= flag
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} else {
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*a &^= flag
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}
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}
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type Reloc struct {
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Off int32
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Siz uint8
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Done uint8
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Type int32
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Variant int32
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Add int64
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Xadd int64
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Sym *Symbol
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Xsym *Symbol
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}
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type Auto struct {
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Asym *Symbol
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Gotype *Symbol
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Aoffset int32
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Name int16
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}
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type Shlib struct {
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Path string
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Hash []byte
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Deps []string
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File *elf.File
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gcdata_addresses map[*Symbol]uint64
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}
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type Link struct {
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Goarm int32
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Headtype int
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Arch *sys.Arch
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Debugvlog int32
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Bso *bufio.Writer
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Windows int32
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Goroot string
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// Symbol lookup based on name and indexed by version.
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Hash []map[string]*Symbol
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Allsym []*Symbol
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Tlsg *Symbol
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Libdir []string
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Library []*Library
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Shlibs []Shlib
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Tlsoffset int
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Cursym *Symbol
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Version int
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Textp []*Symbol
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Filesyms []*Symbol
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Moduledata *Symbol
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SymbolBatch []Symbol
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}
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// The smallest possible offset from the hardware stack pointer to a local
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// variable on the stack. Architectures that use a link register save its value
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// on the stack in the function prologue and so always have a pointer between
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// the hardware stack pointer and the local variable area.
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func (ctxt *Link) FixedFrameSize() int64 {
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switch ctxt.Arch.Family {
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case sys.AMD64, sys.I386:
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return 0
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case sys.PPC64:
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// PIC code on ppc64le requires 32 bytes of stack, and it's easier to
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// just use that much stack always on ppc64x.
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return int64(4 * ctxt.Arch.PtrSize)
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default:
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return int64(ctxt.Arch.PtrSize)
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}
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}
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func (l *Link) IncVersion() {
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l.Version++
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l.Hash = append(l.Hash, make(map[string]*Symbol))
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}
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type Library struct {
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Objref string
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Srcref string
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File string
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Pkg string
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Shlib string
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hash []byte
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}
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type FuncInfo struct {
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Args int32
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Locals int32
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Autom []Auto
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Pcsp Pcdata
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Pcfile Pcdata
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Pcline Pcdata
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Pcdata []Pcdata
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Funcdata []*Symbol
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Funcdataoff []int64
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File []*Symbol
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}
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type Pcdata struct {
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P []byte
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}
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type Pciter struct {
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d Pcdata
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p []byte
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pc uint32
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nextpc uint32
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pcscale uint32
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value int32
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start int
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done int
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}
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// Reloc.variant
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const (
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RV_NONE = iota
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RV_POWER_LO
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RV_POWER_HI
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RV_POWER_HA
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RV_POWER_DS
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// RV_390_DBL is a s390x-specific relocation variant that indicates that
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// the value to be placed into the relocatable field should first be
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// divided by 2.
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RV_390_DBL
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RV_CHECK_OVERFLOW = 1 << 8
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RV_TYPE_MASK = RV_CHECK_OVERFLOW - 1
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)
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// Pcdata iterator.
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// for(pciterinit(ctxt, &it, &pcd); !it.done; pciternext(&it)) { it.value holds in [it.pc, it.nextpc) }
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// Link holds the context for writing object code from a compiler
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// to be linker input or for reading that input into the linker.
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// LinkArch is the definition of a single architecture.
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const (
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LinkAuto = 0 + iota
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LinkInternal
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LinkExternal
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)
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