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single frame and non-overlapping variables reuse frame slots. As a result, entering and exiting blocks no longer requires code execution, which means jumps across block boundaries should be doable now. Frame slot initialization happens at definition time now, instead of at frame creation time. As an added bonus, Scope's are now exclusively compile-time objects and we no longer need to specially track the function activation frame for access to out vars. R=rsc APPROVED=rsc DELTA=313 (102 added, 90 deleted, 121 changed) OCL=32416 CL=32420
95 lines
2.8 KiB
Go
95 lines
2.8 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package eval
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import (
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"eval";
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"fmt";
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"go/ast";
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"go/scanner";
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"go/token";
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)
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type positioned interface {
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Pos() token.Position;
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}
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// A compiler captures information used throughout an entire
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// compilation. Currently it includes only the error handler.
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//
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// TODO(austin) This might actually represent package level, in which
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// case it should be package compiler.
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type compiler struct {
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errors scanner.ErrorHandler;
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}
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func (a *compiler) diagAt(pos positioned, format string, args ...) {
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a.errors.Error(pos.Pos(), fmt.Sprintf(format, args));
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}
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type FuncDecl struct
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func (a *compiler) compileFunc(b *block, decl *FuncDecl, body *ast.BlockStmt) (func (f *Frame) Func)
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type exprCompiler struct
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func (a *compiler) compileExpr(b *block, expr ast.Expr, constant bool) *exprCompiler
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type assignCompiler struct
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func (a *compiler) checkAssign(pos token.Position, rs []*exprCompiler, errOp, errPosName string) (*assignCompiler, bool)
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func (a *compiler) compileAssign(pos token.Position, lt Type, rs []*exprCompiler, errOp, errPosName string) (func(lv Value, f *Frame))
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func (a *compiler) compileType(b *block, typ ast.Expr) Type
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func (a *compiler) compileFuncType(b *block, typ *ast.FuncType) *FuncDecl
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func (a *compiler) compileArrayLen(b *block, expr ast.Expr) (int64, bool)
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type codeBuf struct
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type FuncType struct
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// A funcCompiler captures information used throughout the compilation
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// of a single function body.
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type funcCompiler struct {
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*compiler;
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fnType *FuncType;
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// Whether the out variables are named. This affects what
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// kinds of return statements are legal.
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outVarsNamed bool;
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*codeBuf;
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err bool;
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}
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// A blockCompiler captures information used throughout the compilation
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// of a single block within a function.
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type blockCompiler struct {
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*funcCompiler;
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block *block;
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returned bool;
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// The PC break statements should jump to, or nil if a break
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// statement is invalid.
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breakPC *uint;
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// The PC continue statements should jump to, or nil if a
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// continue statement is invalid.
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continuePC *uint;
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// The blockCompiler for the block enclosing this one, or nil
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// for a function-level block.
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parent *blockCompiler;
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}
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func (a *blockCompiler) compileStmt(s ast.Stmt)
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func (a *blockCompiler) compileStmts(body *ast.BlockStmt)
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func (a *blockCompiler) enterChild() *blockCompiler
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func (a *blockCompiler) exit()
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// An exprContext stores information used throughout the compilation
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// of a single expression. It does not embed funcCompiler because
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// expressions can appear at top level.
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//
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// TODO(austin) Rename exprCompiler to exprNodeCompiler and rename
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// this to exprCompiler.
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type exprContext struct {
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*compiler;
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block *block;
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constant bool;
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}
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