Russ Cox ad8705d9f6 godoc/redirect: redirect design docs to Gerrit, not GitHub
Gerrit's rendering is cleaner and Gerrit is the source of truth anyway.

Fixes golang/go#26871.

Change-Id: I0bf69d174662c7acc083b03b009bac92f781a17c
Reviewed-on: https://go-review.googlesource.com/128596
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Andrew Bonventre <andybons@golang.org>
2018-08-08 21:07:32 +00:00
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godoc

This directory contains most of the code for running a godoc server. The executable lives at golang.org/x/tools/cmd/godoc.

Development mode

In production, CSS/JS/template assets need to be compiled into the godoc binary. It can be tedious to recompile assets every time, but you can pass a flag to load CSS/JS/templates from disk every time a page loads:

godoc -templates=$GOPATH/src/golang.org/x/tools/godoc/static -http=:6060

Recompiling static assets

The files that live at static/style.css, static/jquery.js and so on are not present in the final binary. They are placed into static/static.go by running go generate. So to compile a change and test it in your browser:

  1. Make changes to e.g. static/style.css.

  2. Run go generate golang.org/x/tools/godoc/static so static/static.go picks up the change.

  3. Run go install golang.org/x/tools/cmd/godoc so the compiled godoc binary picks up the change.

  4. Run godoc -http=:6060 and view your changes in the browser. You may need to disable your browser's cache to avoid reloading a stale file.