Muir Manders b29f5f60c3 internal/lsp: limit deep completion search scope
Deep completions can take a long time (500ms+) if there are many
large, deeply nested structs in scope. To make sure we return
completion results in a timely manner we now notice if we have spent
"too long" searching for deep completions and reduce the search scope.

In particular, our overall completion budget is 100ms. This value is
often cited as the longest latency that still feels instantaneous to
most people. As we spend 25%, 50%, and 75% of our budget we limit our
deep completion candidate search depth to 4, 3, and 2,
respectively. If we hit 90% of our budget, we disable deep completions
entirely.

In my testing, limiting the search scope to 4 normally makes even
enormous searches finish in a few milliseconds. Of course, you can
have arbitrarily many objects in scope with arbitrarily many fields,
so to cover our bases we continue to dial down the search depth as
needed.

I replaced the "enabled" field with a "maxDepth" field that disables
deep search when set to 0.

Change-Id: I9b5a07de70709895c065503ae6082d1ea615d1af
Reviewed-on: https://go-review.googlesource.com/c/tools/+/190978
Run-TryBot: Rebecca Stambler <rstambler@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-08-27 20:50:25 +00:00
..