Chris Broadfoot ee6b03148c godoc: migrate to App Engine flexible
See bug for more details on exactly what was migrated.

Notably:
* No more Google-internal deployment scripts; see README.godoc-app and
  the Makefile for details.
* Build tag "golangorg" is used for the godoc configuration used for
  golang.org.
* Use of App Engine libraries replaced with GCP client libraries.
* Redis is used to replace App Engine memcache.
* Google analytics is controlled by an environment variable.
* Regression tests have been migrated from Google-internal.
* hg -> git hash map is moved from Google-internal.

Updates golang/go#27205.

Change-Id: Ia0a983f239c50eda8be2363494c8b784f60c2c6d
Reviewed-on: https://go-review.googlesource.com/133355
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-10-02 04:34:10 +00:00
..
2018-08-10 18:15:57 +00:00
2018-10-02 04:34:10 +00:00
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2018-08-30 21:44:40 +00:00
2015-04-27 04:29:37 +00:00
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2018-07-25 19:11:30 +00:00

godoc

This directory contains most of the code for running a godoc server. The executable lives at golang.org/x/tools/cmd/godoc.

Development mode

In production, CSS/JS/template assets need to be compiled into the godoc binary. It can be tedious to recompile assets every time, but you can pass a flag to load CSS/JS/templates from disk every time a page loads:

godoc -templates=$GOPATH/src/golang.org/x/tools/godoc/static -http=:6060

Recompiling static assets

The files that live at static/style.css, static/jquery.js and so on are not present in the final binary. They are placed into static/static.go by running go generate. So to compile a change and test it in your browser:

  1. Make changes to e.g. static/style.css.

  2. Run go generate golang.org/x/tools/godoc/static so static/static.go picks up the change.

  3. Run go install golang.org/x/tools/cmd/godoc so the compiled godoc binary picks up the change.

  4. Run godoc -http=:6060 and view your changes in the browser. You may need to disable your browser's cache to avoid reloading a stale file.