diff --git a/WebAssembly.asciidoc b/WebAssembly.asciidoc index bf5b3da1..835736da 100644 --- a/WebAssembly.asciidoc +++ b/WebAssembly.asciidoc @@ -201,10 +201,6 @@ The solution is to upgrade to Go 1.11.2 or later. ** https://stdiopt.github.io/gowasm-experiments/repulsion[repulsion] ** https://stdiopt.github.io/gowasm-experiments/bumpy[bumpy] - Uses the 2d canvas, and a 2d physics engine. Click around on the screen to create objects then watch as gravity takes hold! ** https://stdiopt.github.io/gowasm-experiments/arty/client[arty] -* https://justinclift.github.io/wasmGraph1/[Drawing simple 3D objects on the 2D canvas] - (https://github.com/justinclift/wasmGraph1/[source code]) -** Displays wireframe solids on the 2d canvas, using basic matrix maths. Use the - wasd/keypad keys to rotate. * https://github.com/djhworld/gomeboycolor-wasm[Gomeboycolor-wasm] ** WASM port of an experimental Gameboy Color emulator. The https://djhworld.github.io/post/2018/09/21/i-ported-my-gameboy-color-emulator-to-webassembly/[matching blog post] contains some interesting technical insights.