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Added Shimmer example to WebAssembly page, and fixed some capitalisation inconsistencies
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@ -116,6 +116,9 @@ Please get involved and help drive this if you're interested in the Debugger sid
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# Further reference examples
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## General
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* [Shimmer](https://github.com/agnivade/shimmer) - Image transformation in wasm using Go
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## Canvas (2D)
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* [GoWasm Experiments](https://github.com/stdiopt/gowasm-experiments) - Demonstrates working code for several common call types
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* [bouncy](https://stdiopt.github.io/gowasm-experiments/bouncy)
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@ -129,9 +132,9 @@ Please get involved and help drive this if you're interested in the Debugger sid
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* [Gomeboycolor-wasm](https://github.com/djhworld/gomeboycolor-wasm) - WASM port of an experimental Gameboy Color emulator. The [matching blog post](https://djhworld.github.io/post/2018/09/21/i-ported-my-gameboy-color-emulator-to-webassembly/) contains some interesting technical insights.
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## WebGL canvas (3D)
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* [basic triangle](https://bobcob7.github.io/wasm-basic-triangle/) ([source code](https://github.com/bobcob7/wasm-basic-triangle)) - Creates a basic triangle in WebGL
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* [rotating cube](https://bobcob7.github.io/wasm-rotating-cube/) ([source code](https://github.com/bobcob7/wasm-rotating-cube)) - Creates a rotating cube in WebGL
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* [splashy](https://stdiopt.github.io/gowasm-experiments/splashy) ([source code](https://github.com/stdiopt/gowasm-experiments/tree/master/splashy)) - Click around on the screen to generate paint...
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* [Basic triangle](https://bobcob7.github.io/wasm-basic-triangle/) ([source code](https://github.com/bobcob7/wasm-basic-triangle)) - Creates a basic triangle in WebGL
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* [Rotating cube](https://bobcob7.github.io/wasm-rotating-cube/) ([source code](https://github.com/bobcob7/wasm-rotating-cube)) - Creates a rotating cube in WebGL
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* [Splashy](https://stdiopt.github.io/gowasm-experiments/splashy) ([source code](https://github.com/stdiopt/gowasm-experiments/tree/master/splashy)) - Click around on the screen to generate paint...
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# Editor configuration
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