use std::path::{Path, PathBuf}; use super::util::try_interaction; use itertools::Itertools; use nu_engine::env::current_dir; use nu_engine::CallExt; use nu_glob::GlobResult; use nu_path::dots::expand_ndots; use nu_protocol::ast::Call; use nu_protocol::engine::{Command, EngineState, Stack}; use nu_protocol::{ Category, Example, IntoInterruptiblePipelineData, PipelineData, ShellError, Signature, Span, Spanned, SyntaxShape, Value, }; const GLOB_PARAMS: nu_glob::MatchOptions = nu_glob::MatchOptions { case_sensitive: true, require_literal_separator: false, require_literal_leading_dot: false, recursive_match_hidden_dir: true, }; #[derive(Clone)] pub struct Mv; #[allow(unused_must_use)] impl Command for Mv { fn name(&self) -> &str { "mv" } fn usage(&self) -> &str { "Move files or directories." } fn search_terms(&self) -> Vec<&str> { vec!["mv", "move"] } fn signature(&self) -> nu_protocol::Signature { Signature::build("mv") .rest( "source(s)", SyntaxShape::String, "the location(s) to move files/directories from", ) // .required( // "source", // SyntaxShape::GlobPattern, // "the location to move files/directories from", // ) .required( "destination", SyntaxShape::Filepath, "the location to move files/directories to", ) .switch( "verbose", "make mv to be verbose, showing files been moved.", Some('v'), ) .switch("interactive", "ask user to confirm action", Some('i')) // .switch("force", "suppress error when no file", Some('f')) .category(Category::FileSystem) } fn run( &self, engine_state: &EngineState, stack: &mut Stack, call: &Call, _input: PipelineData, ) -> Result { // TODO: handle invalid directory or insufficient permissions when moving let mut spanned_sources: Vec> = call.rest(engine_state, stack, 0)?; // read destination as final argument let spanned_destination: Spanned = call.req(engine_state, stack, spanned_sources.len() - 1)?; // don't read destination argument spanned_sources.pop(); let verbose = call.has_flag("verbose"); let interactive = call.has_flag("interactive"); // let force = call.has_flag("force"); let ctrlc = engine_state.ctrlc.clone(); let path = current_dir(engine_state, stack)?; let span = call.head; Ok(spanned_sources .into_iter() .flat_map(move |spanned_source| { let path = path.clone(); let source = path.join(spanned_source.item.as_str()); let destination = expand_ndots(path.join(spanned_destination.item.as_str())); let mut sources: Vec = nu_glob::glob_with(&source.to_string_lossy(), GLOB_PARAMS) .map_or_else(|_| Vec::new(), Iterator::collect); if sources.is_empty() { let err = ShellError::GenericError( "Invalid file or pattern".into(), "invalid file or pattern".into(), Some(spanned_source.span), None, Vec::new(), ); return Vec::from([Value::Error { error: err }]).into_iter(); } // We have two possibilities. // // First, the destination exists. // - If a directory, move everything into that directory, otherwise // - if only a single source, overwrite the file, otherwise // - error. // // Second, the destination doesn't exist, so we can only rename a single source. Otherwise // it's an error. if (destination.exists() && !destination.is_dir() && sources.len() > 1) || (!destination.exists() && sources.len() > 1) { let err = ShellError::GenericError( "Can only move multiple sources if destination is a directory".into(), "destination must be a directory when multiple sources".into(), Some(spanned_destination.span), None, Vec::new(), ); return Vec::from([Value::Error { error: err }]).into_iter(); } let some_if_source_is_destination = sources .iter() .find(|f| matches!(f, Ok(f) if destination.starts_with(f))); if destination.exists() && destination.is_dir() && sources.len() == 1 { if let Some(Ok(filename)) = some_if_source_is_destination { let err = ShellError::GenericError( format!( "Not possible to move {:?} to itself", filename.file_name().unwrap_or(filename.as_os_str()) ), "cannot move to itself".into(), Some(spanned_destination.span), None, Vec::new(), ); return Vec::from([Value::Error { error: err }]).into_iter(); } } if let Some(Ok(_filename)) = some_if_source_is_destination { sources = sources .into_iter() .filter(|f| matches!(f, Ok(f) if !destination.starts_with(f))) .collect(); } sources .into_iter() .flatten() .filter_map(move |entry| { let entry = expand_ndots(entry); let result = move_file( Spanned { item: entry.clone(), span: spanned_source.span, }, Spanned { item: destination.clone(), span: spanned_destination.span, }, interactive, ); if let Err(error) = result { Some(Value::Error { error }) } else if verbose { let val = match result { Ok(true) => format!( "moved {:} to {:}", entry.to_string_lossy(), destination.to_string_lossy() ), _ => format!( "{:} not moved to {:}", entry.to_string_lossy(), destination.to_string_lossy() ), }; Some(Value::String { val, span }) } else { None } }) .collect_vec() .into_iter() }) .into_pipeline_data(ctrlc)) } fn examples(&self) -> Vec { vec![ Example { description: "Rename a file", example: "mv before.txt after.txt", result: None, }, Example { description: "Move a file into a directory", example: "mv test.txt my/subdirectory", result: None, }, Example { description: "Move many files into a directory", example: "mv *.txt my/subdirectory", result: None, }, ] } } fn move_file( spanned_from: Spanned, spanned_to: Spanned, interactive: bool, ) -> Result { let Spanned { item: from, span: from_span, } = spanned_from; let Spanned { item: to, span: to_span, } = spanned_to; if to.exists() && from.is_dir() && to.is_file() { return Err(ShellError::MoveNotPossible { source_message: "Can't move a directory".to_string(), source_span: spanned_from.span, destination_message: "to a file".to_string(), destination_span: spanned_to.span, }); } let destination_dir_exists = if to.is_dir() { true } else { to.parent().map(Path::exists).unwrap_or(true) }; if !destination_dir_exists { return Err(ShellError::DirectoryNotFound(to_span, None)); } let mut to = to; if to.is_dir() { let from_file_name = match from.file_name() { Some(name) => name, None => return Err(ShellError::DirectoryNotFound(to_span, None)), }; to.push(from_file_name); } if interactive && to.exists() { let (interaction, confirmed) = try_interaction(interactive, "mv: overwrite", &to.to_string_lossy()); if let Err(e) = interaction { return Err(ShellError::GenericError( format!("Error during interaction: {:}", e), "could not move".into(), None, None, Vec::new(), )); } else if !confirmed { return Ok(false); } } match move_item(&from, from_span, &to) { Ok(()) => Ok(true), Err(e) => Err(e), } } fn move_item(from: &Path, from_span: Span, to: &Path) -> Result<(), ShellError> { // We first try a rename, which is a quick operation. If that doesn't work, we'll try a copy // and remove the old file/folder. This is necessary if we're moving across filesystems or devices. std::fs::rename(&from, &to).or_else(|_| { match if from.is_file() { let mut options = fs_extra::file::CopyOptions::new(); options.overwrite = true; fs_extra::file::move_file(from, to, &options) } else { let mut options = fs_extra::dir::CopyOptions::new(); options.overwrite = true; options.copy_inside = true; fs_extra::dir::move_dir(from, to, &options) } { Ok(_) => Ok(()), Err(e) => Err(ShellError::GenericError( format!("Could not move {:?} to {:?}. {:}", from, to, e), "could not move".into(), Some(from_span), None, Vec::new(), )), } }) }