Leon 220b105efb
Reduced LOC by replacing several instances of Value::Int {}, Value::Float{}, Value::Bool {}, and Value::String {} with Value::int(), Value::float(), Value::boolean() and Value::string() (#7412)
# Description

While perusing Value.rs, I noticed the `Value::int()`, `Value::float()`,
`Value::boolean()` and `Value::string()` constructors, which seem
designed to make it easier to construct various Values, but which aren't
used often at all in the codebase. So, using a few find-replaces
regexes, I increased their usage. This reduces overall LOC because
structures like this:
```
Value::Int {
  val: a,
  span: head
}
```
are changed into
```
Value::int(a, head)
```
and are respected as such by the project's formatter.
There are little readability concerns because the second argument to all
of these is `span`, and it's almost always extremely obvious which is
the span at every callsite.

# User-Facing Changes

None.

# Tests + Formatting

Don't forget to add tests that cover your changes.

Make sure you've run and fixed any issues with these commands:

- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass

# After Submitting

If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
2022-12-09 11:37:51 -05:00

148 lines
3.6 KiB
Rust

mod enter;
mod exit;
mod g;
mod n;
mod p;
mod shells_;
pub use enter::Enter;
pub use exit::Exit;
pub use g::GotoShell;
pub use n::NextShell;
use nu_engine::current_dir;
use nu_protocol::ast::Call;
use nu_protocol::engine::{EngineState, Stack};
use nu_protocol::{IntoInterruptiblePipelineData, PipelineData, ShellError, Span, Value};
pub use p::PrevShell;
pub use shells_::Shells;
enum SwitchTo {
Next,
Prev,
Last,
Nth(usize),
}
pub fn get_shells(engine_state: &EngineState, stack: &mut Stack, cwd: Value) -> Vec<Value> {
let shells = stack.get_env_var(engine_state, "NUSHELL_SHELLS");
let shells = if let Some(v) = shells {
v.as_list()
.map(|x| x.to_vec())
.unwrap_or_else(|_| vec![cwd])
} else {
vec![cwd]
};
shells
}
pub fn get_current_shell(engine_state: &EngineState, stack: &mut Stack) -> usize {
let current_shell = stack.get_env_var(engine_state, "NUSHELL_CURRENT_SHELL");
if let Some(v) = current_shell {
v.as_integer().unwrap_or_default() as usize
} else {
0
}
}
fn get_last_shell(engine_state: &EngineState, stack: &mut Stack) -> usize {
let last_shell = stack.get_env_var(engine_state, "NUSHELL_LAST_SHELL");
if let Some(v) = last_shell {
v.as_integer().unwrap_or_default() as usize
} else {
0
}
}
fn switch_shell(
engine_state: &EngineState,
stack: &mut Stack,
call: &Call,
span: Span,
switch_to: SwitchTo,
) -> Result<PipelineData, ShellError> {
let cwd = current_dir(engine_state, stack)?;
let cwd = Value::string(cwd.to_string_lossy(), call.head);
let shells = get_shells(engine_state, stack, cwd);
let current_shell = get_current_shell(engine_state, stack);
let new_shell = match switch_to {
SwitchTo::Next => {
let mut new_shell = current_shell + 1;
if new_shell == shells.len() {
new_shell = 0;
}
new_shell
}
SwitchTo::Prev => {
if current_shell == 0 {
shells.len() - 1
} else {
current_shell - 1
}
}
SwitchTo::Last => get_last_shell(engine_state, stack),
SwitchTo::Nth(n) => n,
};
let new_path = shells
.get(new_shell)
.ok_or(ShellError::NotFound(span))?
.to_owned();
stack.add_env_var(
"NUSHELL_SHELLS".into(),
Value::List {
vals: shells,
span: call.head,
},
);
stack.add_env_var(
"NUSHELL_CURRENT_SHELL".into(),
Value::int(new_shell as i64, call.head),
);
stack.add_env_var(
"NUSHELL_LAST_SHELL".into(),
Value::int(current_shell as i64, call.head),
);
stack.add_env_var("PWD".into(), new_path);
Ok(PipelineData::empty())
}
fn list_shells(
engine_state: &EngineState,
stack: &mut Stack,
span: Span,
) -> Result<PipelineData, ShellError> {
let cwd = current_dir(engine_state, stack)?;
let cwd = Value::String {
val: cwd.to_string_lossy().to_string(),
span,
};
let shells = get_shells(engine_state, stack, cwd);
let current_shell = get_current_shell(engine_state, stack);
Ok(shells
.into_iter()
.enumerate()
.map(move |(idx, val)| Value::Record {
cols: vec!["active".to_string(), "path".to_string()],
vals: vec![
Value::Bool {
val: idx == current_shell,
span,
},
val,
],
span,
})
.into_pipeline_data(None))
}