Added more copyright and license data to the information window.

As well as the copyright and license terms for the project, the window
now also includes them for the project resources (excluding assets from
the default asset pack, which is noted), as well as for the Godot engine
and it's third-party libraries.
This commit is contained in:
drwhut 2022-11-09 20:55:34 +00:00
parent 032e6d62f2
commit 62e172e1be
4 changed files with 635 additions and 155 deletions

View File

@ -4,163 +4,234 @@
[resource]
script = ExtResource( 1 )
text = "tabletop_club_{icon,logo}.png
=========================
Author: The Ghost
License: CC BY-SA 4.0
Modified By: traverseda
URL: https://files.outsidecontext.solutions/s/G6aHm9qGPbJzBBH
text = "NOTE: The following list does NOT include assets that originate from asset
packs. To view details about such files, you can either look at the descriptions
of the assets in-game, or examime the relevant config.cfg files in the asset pack
directory.
Fonts/Cabin/*.ttf
==============
Authors: Pablo Impallari, Igino Marini
License: SIL OFL v1.1
URL: https://www.dafont.com/cabin.font
- Tabletop Club logo
Fonts/PTSans/*.ttf
===============
Authors: ParaType
License: SIL OFL v1.1
URL: https://fonts.google.com/specimen/PT+Sans
Files:
tabletop_club_icon.png
tabletop_club_logo.png
Author: The Ghost
License: CC BY-SA 4.0
Modified By: traverseda
URL: https://files.outsidecontext.solutions/s/G6aHm9qGPbJzBBH
Images/ArrowCursor.png
Images/CrossCursor.png
Images/ForbiddenCursor.png
Images/GrabbingCursor.png
Images/HResizeCursor.png
Images/PointingCursor.png
=======================
Author: Jakub 'Nighted' Steiner
License: MIT
URL: https://www.deviantart.com/nighted/art/DMZ-Cursors-58429447
Images/CodeIcon.svg
==================
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/36709/programming-code-signs
- Cabin
Images/CursorIcon.svg
===================
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/27866/cursor
Files:
Fonts/Cabin/*.ttf
Authors: Pablo Impallari, Igino Marini
License: SIL OFL v1.1
URL: https://www.dafont.com/cabin.font
Images/EraseIcon.svg
==================
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/72555/eraser
Images/FastCircle{Inner,Outer}.png
==============================
Author: Rebekka
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
- PTSans
Images/FlickIcon.svg
==================
Author: SVG Repo
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
URL: https://www.svgrepo.com/svg/7368/dollar-coin-in-a-hand
Files:
Fonts/PTSans/*.ttf
Authors: ParaType
License: SIL OFL v1.1
URL: https://fonts.google.com/specimen/PT+Sans
Images/HelpIcon.svg
==================
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/29860/help-web-button
Images/HiddenAreaIcon.svg
=======================
Author: SVG Repo
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
URL: https://www.svgrepo.com/svg/10764/eye
- Cursors
Images/InfoIcon.svg
=================
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/60892/info
Files:
Images/ArrowCursor.png
Images/CrossCursor.png
Images/ForbiddenCursor.png
Images/GrabbingCursor.png
Images/HResizeCursor.png
Images/PointingCursor.png
Author: Jakub 'Nighted' Steiner
License: MIT
URL: https://www.deviantart.com/nighted/art/DMZ-Cursors-58429447
Images/PaintIcon.svg
==================
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/169944/paint
Images/RulerIcon.svg
==================
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/48874/ruler
- Code icon
Images/SearchIcon.svg
===================
Author: SVG Repo
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
URL: https://www.svgrepo.com/svg/14071/search
Files:
Images/CodeIcon.svg
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/36709/programming-code-signs
Images/StoreIcon.svg
==================
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/1530/city-store
Sounds/Cards/cardFan1.wav
Sounds/Cards/cardPlace{1,2,3,4}.wav
Sounds/Cards/cardSlide{1,4,6,7}.wav
===============================
Author: Kenney.nl
License: CC0
URL: https://opengameart.org/content/54-casino-sound-effects-cards-dice-chips
- Cursor icon
Sounds/Cards/cardShove{1,2,3,4}.wav
Sounds/Cards/cardShuffle.wav
==========================
Author: Kenney.nl
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
URL: https://opengameart.org/content/54-casino-sound-effects-cards-dice-chips
Files:
Images/CursorIcon.svg
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/27866/cursor
Sounds/Chips/chipLay{1,2,3}.wav
Sounds/Chips/chipsHandle{1,2,4,5,6}.wav
Sounds/Chips/chipsStack{1,2,3,4}.wav
===============================
Author: Kenney.nl
License: CC0
URL: https://opengameart.org/content/54-casino-sound-effects-cards-dice-chips
Sounds/Dice/diceThrow{1,2,3,4}.wav
Sounds/Dice/dieShuffle{1,2,3}.wav
=============================
Author: Kenney.nl
License: CC0
URL: https://opengameart.org/content/54-casino-sound-effects-cards-dice-chips
- Erase icon
Sounds/Generic/impactGeneric_light_00{0,1,2,3,4}.ogg
Sounds/Glass/impactGlass_medium_00{0,1,2,3,4}.ogg
Sounds/GlassHeavy/impactGlass_heavy_00{0,1,2,3,4}.ogg
Sounds/GlassLight/impactGlass_light_00{0,1,2,3,4}.ogg
Sounds/Metal/impactMetal_medium_00{0,1,2,3,4}.ogg
Sounds/MetalHeavy/impactMetal_heavy_00{0,1,2,3,4}.ogg
Sounds/MetalLight/impactMetal_light_00{0,1,2,3,4}.ogg
Sounds/Soft/impactSoft_medium_00{0,1,2,3,4}.ogg
Sounds/SoftHeavy/impactSoft_heavy_00{0,1,2,3,4}.ogg
Sounds/Tin/impactTin_medium_00{0,1,2,3,4}.ogg
Sounds/Wood/impactWood_medium_00{0,1,2,3,4}.ogg
Sounds/WoodHeavy/impactWood_heavy_00{0,1,2,3,4}.ogg
Sounds/WoodLight/impactWood_light_00{0,1,2,3,4}.ogg
==============================================
Author: Kenney.nl
License: CC0
URL: https://kenney.nl/assets/impact-sounds
Files:
Images/EraseIcon.svg
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/72555/eraser
Sounds/Misc/circle.wav
====================
Author: JaggedStone
License: CC0
URL: https://opengameart.org/content/magic-spell-sfx
- Fast circle
Files:
Images/FastCircleInner.png
Images/FastCircleOuter.png
Author: Rebekka
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
- Flick icon
Files:
Images/FlickIcon.svg
Author: SVG Repo
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
URL: https://www.svgrepo.com/svg/7368/dollar-coin-in-a-hand
- Help icon
Files:
Images/HelpIcon.svg
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/29860/help-web-button
- Hidden area icon
Files:
Images/HiddenAreaIcon.svg
Author: SVG Repo
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
URL: https://www.svgrepo.com/svg/10764/eye
- Info icon
Files:
Images/InfoIcon.svg
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/60892/info
- Paint icon
Files:
Images/PaintIcon.svg
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/169944/paint
- Ruler icon
Files:
Images/RulerIcon.svg
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/48874/ruler
- Search icon
Files:
Images/SearchIcon.svg
Author: SVG Repo
License: CC0
Modified By: Benjamin \"drwhut\" Beddows
URL: https://www.svgrepo.com/svg/14071/search
- Store icon
Files:
Images/StoreIcon.svg
Author: SVG Repo
License: CC0
URL: https://www.svgrepo.com/svg/1530/city-store
- Card sounds
Files:
Sounds/Cards/cardFan1.wav
Sounds/Cards/cardPlace{1,2,3,4}.wav
Sounds/Cards/cardSlide{1,4,6,7}.wav
Sounds/Cards/cardShove{1,2,3,4}.wav
Sounds/Cards/cardShuffle.wav
Author: Kenney.nl
License: CC0
URL: https://opengameart.org/content/54-casino-sound-effects-cards-dice-chips
- Chip sounds
Files:
Sounds/Chips/chipLay{1,2,3}.wav
Sounds/Chips/chipsHandle{1,2,4,5,6}.wav
Sounds/Chips/chipsStack{1,2,3,4}.wav
Author: Kenney.nl
License: CC0
URL: https://opengameart.org/content/54-casino-sound-effects-cards-dice-chips
- Dice sounds
Files:
Sounds/Dice/diceThrow{1,2,3,4}.wav
Sounds/Dice/dieShuffle{1,2,3}.wav
Author: Kenney.nl
License: CC0
URL: https://opengameart.org/content/54-casino-sound-effects-cards-dice-chips
- Impact sounds
Files:
Sounds/Generic/impactGeneric_light_00{0,1,2,3,4}.ogg
Sounds/Glass/impactGlass_medium_00{0,1,2,3,4}.ogg
Sounds/GlassHeavy/impactGlass_heavy_00{0,1,2,3,4}.ogg
Sounds/GlassLight/impactGlass_light_00{0,1,2,3,4}.ogg
Sounds/Metal/impactMetal_medium_00{0,1,2,3,4}.ogg
Sounds/MetalHeavy/impactMetal_heavy_00{0,1,2,3,4}.ogg
Sounds/MetalLight/impactMetal_light_00{0,1,2,3,4}.ogg
Sounds/Soft/impactSoft_medium_00{0,1,2,3,4}.ogg
Sounds/SoftHeavy/impactSoft_heavy_00{0,1,2,3,4}.ogg
Sounds/Tin/impactTin_medium_00{0,1,2,3,4}.ogg
Sounds/Wood/impactWood_medium_00{0,1,2,3,4}.ogg
Sounds/WoodHeavy/impactWood_heavy_00{0,1,2,3,4}.ogg
Sounds/WoodLight/impactWood_light_00{0,1,2,3,4}.ogg
Author: Kenney.nl
License: CC0
URL: https://kenney.nl/assets/impact-sounds
- Fast circle sound
Files:
Sounds/Misc/circle.wav
Author: JaggedStone
License: CC0
URL: https://opengameart.org/content/magic-spell-sfx
- webrtc-native
Files:
webrtc/*
Author: Godot Engine
License: MIT
URL: https://github.com/godotengine/webrtc-native
"

View File

@ -0,0 +1,355 @@
[gd_resource type="Resource" load_steps=2 format=2]
[ext_resource path="res://Scripts/Misc/ActualTextFile.gd" type="Script" id=1]
[resource]
script = ExtResource( 1 )
text = "Creative Commons Attribution-ShareAlike 4.0 International Public
License
By exercising the Licensed Rights (defined below), You accept and agree
to be bound by the terms and conditions of this Creative Commons
Attribution-ShareAlike 4.0 International Public License (\"Public
License\"). To the extent this Public License may be interpreted as a
contract, You are granted the Licensed Rights in consideration of Your
acceptance of these terms and conditions, and the Licensor grants You
such rights in consideration of benefits the Licensor receives from
making the Licensed Material available under these terms and
conditions.
Section 1 -- Definitions.
a. Adapted Material means material subject to Copyright and Similar
Rights that is derived from or based upon the Licensed Material
and in which the Licensed Material is translated, altered,
arranged, transformed, or otherwise modified in a manner requiring
permission under the Copyright and Similar Rights held by the
Licensor. For purposes of this Public License, where the Licensed
Material is a musical work, performance, or sound recording,
Adapted Material is always produced where the Licensed Material is
synched in timed relation with a moving image.
b. Adapter's License means the license You apply to Your Copyright
and Similar Rights in Your contributions to Adapted Material in
accordance with the terms and conditions of this Public License.
c. BY-SA Compatible License means a license listed at
creativecommons.org/compatiblelicenses, approved by Creative
Commons as essentially the equivalent of this Public License.
d. Copyright and Similar Rights means copyright and/or similar rights
closely related to copyright including, without limitation,
performance, broadcast, sound recording, and Sui Generis Database
Rights, without regard to how the rights are labeled or
categorized. For purposes of this Public License, the rights
specified in Section 2(b)(1)-(2) are not Copyright and Similar
Rights.
e. Effective Technological Measures means those measures that, in the
absence of proper authority, may not be circumvented under laws
fulfilling obligations under Article 11 of the WIPO Copyright
Treaty adopted on December 20, 1996, and/or similar international
agreements.
f. Exceptions and Limitations means fair use, fair dealing, and/or
any other exception or limitation to Copyright and Similar Rights
that applies to Your use of the Licensed Material.
g. License Elements means the license attributes listed in the name
of a Creative Commons Public License. The License Elements of this
Public License are Attribution and ShareAlike.
h. Licensed Material means the artistic or literary work, database,
or other material to which the Licensor applied this Public
License.
i. Licensed Rights means the rights granted to You subject to the
terms and conditions of this Public License, which are limited to
all Copyright and Similar Rights that apply to Your use of the
Licensed Material and that the Licensor has authority to license.
j. Licensor means the individual(s) or entity(ies) granting rights
under this Public License.
k. Share means to provide material to the public by any means or
process that requires permission under the Licensed Rights, such
as reproduction, public display, public performance, distribution,
dissemination, communication, or importation, and to make material
available to the public including in ways that members of the
public may access the material from a place and at a time
individually chosen by them.
l. Sui Generis Database Rights means rights other than copyright
resulting from Directive 96/9/EC of the European Parliament and of
the Council of 11 March 1996 on the legal protection of databases,
as amended and/or succeeded, as well as other essentially
equivalent rights anywhere in the world.
m. You means the individual or entity exercising the Licensed Rights
under this Public License. Your has a corresponding meaning.
Section 2 -- Scope.
a. License grant.
1. Subject to the terms and conditions of this Public License,
the Licensor hereby grants You a worldwide, royalty-free,
non-sublicensable, non-exclusive, irrevocable license to
exercise the Licensed Rights in the Licensed Material to:
a. reproduce and Share the Licensed Material, in whole or
in part; and
b. produce, reproduce, and Share Adapted Material.
2. Exceptions and Limitations. For the avoidance of doubt, where
Exceptions and Limitations apply to Your use, this Public
License does not apply, and You do not need to comply with
its terms and conditions.
3. Term. The term of this Public License is specified in Section
6(a).
4. Media and formats; technical modifications allowed. The
Licensor authorizes You to exercise the Licensed Rights in
all media and formats whether now known or hereafter created,
and to make technical modifications necessary to do so. The
Licensor waives and/or agrees not to assert any right or
authority to forbid You from making technical modifications
necessary to exercise the Licensed Rights, including
technical modifications necessary to circumvent Effective
Technological Measures. For purposes of this Public License,
simply making modifications authorized by this Section 2(a)
(4) never produces Adapted Material.
5. Downstream recipients.
a. Offer from the Licensor -- Licensed Material. Every
recipient of the Licensed Material automatically
receives an offer from the Licensor to exercise the
Licensed Rights under the terms and conditions of this
Public License.
b. Additional offer from the Licensor -- Adapted Material.
Every recipient of Adapted Material from You
automatically receives an offer from the Licensor to
exercise the Licensed Rights in the Adapted Material
under the conditions of the Adapter's License You apply.
c. No downstream restrictions. You may not offer or impose
any additional or different terms or conditions on, or
apply any Effective Technological Measures to, the
Licensed Material if doing so restricts exercise of the
Licensed Rights by any recipient of the Licensed
Material.
6. No endorsement. Nothing in this Public License constitutes or
may be construed as permission to assert or imply that You
are, or that Your use of the Licensed Material is, connected
with, or sponsored, endorsed, or granted official status by,
the Licensor or others designated to receive attribution as
provided in Section 3(a)(1)(A)(i).
b. Other rights.
1. Moral rights, such as the right of integrity, are not
licensed under this Public License, nor are publicity,
privacy, and/or other similar personality rights; however, to
the extent possible, the Licensor waives and/or agrees not to
assert any such rights held by the Licensor to the limited
extent necessary to allow You to exercise the Licensed
Rights, but not otherwise.
2. Patent and trademark rights are not licensed under this
Public License.
3. To the extent possible, the Licensor waives any right to
collect royalties from You for the exercise of the Licensed
Rights, whether directly or through a collecting society
under any voluntary or waivable statutory or compulsory
licensing scheme. In all other cases the Licensor expressly
reserves any right to collect such royalties.
Section 3 -- License Conditions.
Your exercise of the Licensed Rights is expressly made subject to the
following conditions.
a. Attribution.
1. If You Share the Licensed Material (including in modified
form), You must:
a. retain the following if it is supplied by the Licensor
with the Licensed Material:
i. identification of the creator(s) of the Licensed
Material and any others designated to receive
attribution, in any reasonable manner requested by
the Licensor (including by pseudonym if
designated);
ii. a copyright notice;
iii. a notice that refers to this Public License;
iv. a notice that refers to the disclaimer of
warranties;
v. a URI or hyperlink to the Licensed Material to the
extent reasonably practicable;
b. indicate if You modified the Licensed Material and
retain an indication of any previous modifications; and
c. indicate the Licensed Material is licensed under this
Public License, and include the text of, or the URI or
hyperlink to, this Public License.
2. You may satisfy the conditions in Section 3(a)(1) in any
reasonable manner based on the medium, means, and context in
which You Share the Licensed Material. For example, it may be
reasonable to satisfy the conditions by providing a URI or
hyperlink to a resource that includes the required
information.
3. If requested by the Licensor, You must remove any of the
information required by Section 3(a)(1)(A) to the extent
reasonably practicable.
b. ShareAlike.
In addition to the conditions in Section 3(a), if You Share
Adapted Material You produce, the following conditions also apply.
1. The Adapter's License You apply must be a Creative Commons
license with the same License Elements, this version or
later, or a BY-SA Compatible License.
2. You must include the text of, or the URI or hyperlink to, the
Adapter's License You apply. You may satisfy this condition
in any reasonable manner based on the medium, means, and
context in which You Share Adapted Material.
3. You may not offer or impose any additional or different terms
or conditions on, or apply any Effective Technological
Measures to, Adapted Material that restrict exercise of the
rights granted under the Adapter's License You apply.
Section 4 -- Sui Generis Database Rights.
Where the Licensed Rights include Sui Generis Database Rights that
apply to Your use of the Licensed Material:
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
to extract, reuse, reproduce, and Share all or a substantial
portion of the contents of the database;
b. if You include all or a substantial portion of the database
contents in a database in which You have Sui Generis Database
Rights, then the database in which You have Sui Generis Database
Rights (but not its individual contents) is Adapted Material,
including for purposes of Section 3(b); and
c. You must comply with the conditions in Section 3(a) if You Share
all or a substantial portion of the contents of the database.
For the avoidance of doubt, this Section 4 supplements and does not
replace Your obligations under this Public License where the Licensed
Rights include other Copyright and Similar Rights.
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
c. The disclaimer of warranties and limitation of liability provided
above shall be interpreted in a manner that, to the extent
possible, most closely approximates an absolute disclaimer and
waiver of all liability.
Section 6 -- Term and Termination.
a. This Public License applies for the term of the Copyright and
Similar Rights licensed here. However, if You fail to comply with
this Public License, then Your rights under this Public License
terminate automatically.
b. Where Your right to use the Licensed Material has terminated under
Section 6(a), it reinstates:
1. automatically as of the date the violation is cured, provided
it is cured within 30 days of Your discovery of the
violation; or
2. upon express reinstatement by the Licensor.
For the avoidance of doubt, this Section 6(b) does not affect any
right the Licensor may have to seek remedies for Your violations
of this Public License.
c. For the avoidance of doubt, the Licensor may also offer the
Licensed Material under separate terms or conditions or stop
distributing the Licensed Material at any time; however, doing so
will not terminate this Public License.
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
License.
Section 7 -- Other Terms and Conditions.
a. The Licensor shall not be bound by any additional or different
terms or conditions communicated by You unless expressly agreed.
b. Any arrangements, understandings, or agreements regarding the
Licensed Material not stated herein are separate from and
independent of the terms and conditions of this Public License.
Section 8 -- Interpretation.
a. For the avoidance of doubt, this Public License does not, and
shall not be interpreted to, reduce, limit, restrict, or impose
conditions on any use of the Licensed Material that could lawfully
be made without permission under this Public License.
b. To the extent possible, if any provision of this Public License is
deemed unenforceable, it shall be automatically reformed to the
minimum extent necessary to make it enforceable. If the provision
cannot be reformed, it shall be severed from this Public License
without affecting the enforceability of the remaining terms and
conditions.
c. No term or condition of this Public License will be waived and no
failure to comply consented to unless expressly agreed to by the
Licensor.
d. Nothing in this Public License constitutes or may be interpreted
as a limitation upon, or waiver of, any privileges and immunities
that apply to the Licensor or You, including from the legal
processes of any jurisdiction or authority."

View File

@ -215,9 +215,6 @@ text = "Join Game"
margin_right = 720.0
margin_bottom = 450.0
window_title = "Information"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ScrollContainer" type="ScrollContainer" parent="InfoDialog"]
anchor_right = 1.0
@ -229,41 +226,39 @@ __meta__ = {
[node name="VBoxContainer" type="VBoxContainer" parent="InfoDialog/ScrollContainer"]
margin_right = 720.0
margin_bottom = 618.0
margin_bottom = 450.0
size_flags_horizontal = 3
size_flags_vertical = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="InfoLogoContainer" type="HBoxContainer" parent="InfoDialog/ScrollContainer/VBoxContainer"]
margin_right = 708.0
margin_right = 720.0
margin_bottom = 128.0
alignment = 1
[node name="TextureRect" type="TextureRect" parent="InfoDialog/ScrollContainer/VBoxContainer/InfoLogoContainer"]
margin_left = 290.0
margin_right = 418.0
margin_left = 296.0
margin_right = 424.0
margin_bottom = 128.0
rect_min_size = Vector2( 128, 128 )
focus_neighbour_bottom = NodePath("../../LicenseLabel")
focus_next = NodePath("../../LicenseLabel")
focus_mode = 2
texture = ExtResource( 7 )
expand = true
[node name="VersionLabel" type="Label" parent="InfoDialog/ScrollContainer/VBoxContainer"]
margin_top = 132.0
margin_right = 708.0
margin_right = 720.0
margin_bottom = 157.0
focus_mode = 2
custom_fonts/font = ExtResource( 8 )
align = 1
[node name="LicenseLabel" type="Label" parent="InfoDialog/ScrollContainer/VBoxContainer"]
[node name="LicenseLabel" type="RichTextLabel" parent="InfoDialog/ScrollContainer/VBoxContainer"]
margin_top = 161.0
margin_right = 708.0
margin_bottom = 618.0
margin_right = 720.0
margin_bottom = 450.0
focus_mode = 2
size_flags_vertical = 3
text = "Copyright (c) 20202022 Benjamin 'drwhut' Beddows.
Copyright (c) 20212022 Tabletop Club contributors (see credits).
@ -284,7 +279,6 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE."
autowrap = true
[node name="CreditsDialog" type="WindowDialog" parent="."]
margin_right = 512.0

View File

@ -27,6 +27,7 @@ onready var _credits_label = $CreditsDialog/CreditsLabel
onready var _enter_code_dialog = $EnterCodeDialog
onready var _error_dialog = $ErrorDialog
onready var _info_dialog = $InfoDialog
onready var _license_label = $InfoDialog/ScrollContainer/VBoxContainer/LicenseLabel
onready var _multiplayer_dialog = $MultiplayerDialog
onready var _options_button = $MainView/MainList/OptionsButton
onready var _options_menu = $OptionsMenu
@ -45,6 +46,7 @@ func display_error(error: String) -> void:
func _ready():
_update_credits_text()
_update_license_text()
_version_label.text = ProjectSettings.get_setting("application/config/name")
if ProjectSettings.has_setting("application/config/version"):
@ -94,6 +96,64 @@ func _update_credits_text() -> void:
_credits_label.bbcode_text += line + "\n"
_credits_label.bbcode_text += "[/center]"
# Update the license dialog text.
func _update_license_text() -> void:
# The label will already contain the copyright and license for the project
# itself.
_license_label.bbcode_text = _license_label.text
_license_label.bbcode_enabled = true
if not _license_label.bbcode_text.ends_with("\n"):
_license_label.bbcode_text += "\n"
# Include copyright and license information about the resources that this
# project uses.
_license_label.bbcode_text += "\n[center][u]Resources[/u][/center]\n\n\n"
_license_label.bbcode_text += preload("res://LICENSES.tres").text
if not _license_label.bbcode_text.ends_with("\n"):
_license_label.bbcode_text += "\n"
# Include copyright and license information about Godot, and the third-party
# libraries it uses.
_license_label.bbcode_text += "\n[center][u]Godot Engine & Libraries[/u][/center]"
var copyright_info = Engine.get_copyright_info()
for component in copyright_info:
var component_name: String = component["name"]
_license_label.bbcode_text += "\n\n\n- %s" % component_name
for subcomponent in component["parts"]:
var files: Array = subcomponent["files"]
var copyright: Array = subcomponent["copyright"]
var license: String = subcomponent["license"]
_license_label.bbcode_text += "\n\n\tFiles:\n"
for file in files:
_license_label.bbcode_text += "\t\t" + file + "\n"
for copyright_line in copyright:
_license_label.bbcode_text += "\t(c) " + copyright_line + "\n"
_license_label.bbcode_text += "\tLicense: " + license
# Include all of the license information at the end.
_license_label.bbcode_text += "\n\n[center][u]Licenses[/u][/center]"
var license_info = Engine.get_license_info()
# Include any licenses that are not used by the engine.
license_info["CC-BY-SA-4.0"] = preload("res://LICENSE_CC_BY-SA_4.0.tres").text
var license_names_sorted = license_info.keys()
license_names_sorted.sort()
for license_name in license_names_sorted:
var display_name: String = license_name
if "Expat" in display_name:
display_name += " / MIT"
var license_data: String = license_info[license_name]
if not _license_label.text.ends_with("\n"):
_license_label.bbcode_text += "\n"
_license_label.bbcode_text += "\n\n- %s\n\n[indent]%s[/indent]" % [
display_name, license_data]
func _on_SingleplayerButton_pressed():
Global.start_game_singleplayer()
@ -162,4 +222,4 @@ func _on_HelpButton_pressed():
func _on_InfoButton_pressed():
_info_dialog.popup_centered()
_version_label.grab_focus()
_license_label.grab_focus()