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Adding skyboxes
===============
To add your own skybox to the game, simply create a ``skyboxes`` folder inside
your asset pack, then place your skybox image into that folder, like this:
.. code-block::
MyAssetPack
└── skyboxes
└── My Skybox.png
Once the skybox has been imported, you can go in-game and press :guilabel:`Room`
> :guilabel:`Skybox` > :guilabel:`Change skybox`, select the skybox from your
asset pack, then click :guilabel:`Apply`.
.. note::
The only format that the game accepts are equirectangular images like this
one:
.. image:: ../../../assets/TabletopClub/skyboxes/Park.jpg
:alt: A 360 degree image of an urban park, projected onto a rectangular
image.
If the skybox you want to add is cube-mapped, you can find more information
about how to convert it in :ref:`asset-type-skybox`.