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28 lines
876 B
ReStructuredText
28 lines
876 B
ReStructuredText
Adding skyboxes
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===============
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To add your own skybox to the game, simply create a ``skyboxes`` folder inside
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your asset pack, then place your skybox image into that folder, like this:
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.. code-block::
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MyAssetPack
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└── skyboxes
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└── My Skybox.png
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Once the skybox has been imported, you can go in-game and press :guilabel:`Room`
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> :guilabel:`Skybox` > :guilabel:`Change skybox`, select the skybox from your
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asset pack, then click :guilabel:`Apply`.
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.. note::
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The only format that the game accepts are equirectangular images like this
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one:
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.. image:: ../../../assets/TabletopClub/skyboxes/Park.jpg
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:alt: A 360 degree image of an urban park, projected onto a rectangular
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image.
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If the skybox you want to add is cube-mapped, you can find more information
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about how to convert it in :ref:`asset-type-skybox`.
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