drwhut 403b35d872 Fixed positional audio button creating a callback loop.
This is similar to a previous issue where the range slider was
constantly changing value in multiplayer, which was solved by
detecting if the mouse was over the slider, and preventing server
RPCs from changing the value if that was the case.

Now, whenever the server sends an RPC, a flag is set to ignore signals
from the context menu controls temporarily until the RPC is resolved.
2023-03-21 14:44:37 +00:00
2022-11-25 12:39:08 +00:00
2022-11-25 13:46:29 +00:00
2020-08-06 18:36:03 +01:00
2021-05-03 19:35:17 +01:00
2021-07-02 13:31:28 +01:00


Tabletop Club is an open-source multiplayer game that allows you to play your favourite tabletop games in a physics-driven 3D environment with the use of easy-to-make asset packs!

The game is available on Windows, macOS, and Linux, and is being developed with the Godot Engine.

Screenshots

Screenshots from the game

Downloading

Available on itch.io

To download the game, you can either download an official binary or compile the game from source.

Languages

Translation Status

Language Game Documentation Default Asset Pack
English ✔️ ✔️ ✔️
Dutch ✔️ ✔️
Esperanto 95% 83%
French 89% 73%
German 95% 82%
Italian 89%
Portuguese 86% 72%
Russian 95% 91% 83%
Spanish 98% 99% 84%

If you want to help translate the project, you can go to the project's Hosted Weblate page.

You can find out more about contributing translations here.

Contributing

Want to help contribute to the project? Have a look at the ways you can contribute!

Documentation

Documentation Status

The documentation is hosted on ReadTheDocs.

Description
An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux! Made with the Godot Engine.
Readme MIT 179 MiB
Languages
GDScript 98.9%
Python 0.6%
GLSL 0.4%