EmuDeck/tools/retro-library/generate_game_lists.py
Dragoon Dorise c458469f30 lovely /
2024-11-25 18:06:12 +01:00

157 lines
6.3 KiB
Python

import os
import json
import sys
import re
import hashlib
import subprocess
# Define the log file path
home_dir = os.environ.get("HOME")
msg_file = os.path.join(home_dir, ".config/EmuDeck/msg.log")
def getSettings():
pattern = re.compile(r'([A-Za-z_][A-Za-z0-9_]*)=(.*)')
user_home = os.path.expanduser("~")
if os.name == 'nt':
config_file_path = os.path.join(user_home, 'emudeck', 'settings.ps1')
else:
config_file_path = os.path.join(user_home, 'emudeck', 'settings.sh')
configuration = {}
with open(config_file_path, 'r') as file:
for line in file:
match = pattern.search(line)
if match:
variable = match.group(1)
value = match.group(2).strip('"')
configuration[variable] = value
if os.name == 'nt':
bash_command = f"cd {appdata_roaming_path}/EmuDeck/backend/ && git rev-parse --abbrev-ref HEAD"
else:
bash_command = "cd $HOME/.config/EmuDeck/backend/ && git rev-parse --abbrev-ref HEAD"
result = subprocess.run(bash_command, shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE, text=True)
configuration["branch"] = result.stdout.strip()
configuration["systemOS"] = os.name
return configuration
settings = getSettings()
storage_path = os.path.expandvars(settings["storagePath"])
# Function to write messages to the log file
def log_message(message):
with open(msg_file, "a") as log_file: # "a" to append messages without overwriting
log_file.write(message + "\n")
def generate_game_lists(roms_path):
def calculate_hash(file_path):
"""Calculate the MD5 hash of a file."""
hash_md5 = hashlib.md5()
try:
with open(file_path, "rb") as f:
for chunk in iter(lambda: f.read(4096), b""):
hash_md5.update(chunk)
return hash_md5.hexdigest()
except Exception as e:
return None
def collect_game_data(system_dir, extensions):
game_data = []
for root, _, files in os.walk(system_dir):
for file in files:
file_path = os.path.join(root, file)
if os.path.islink(file_path):
continue
filename = os.path.basename(file)
extension = filename.split('.')[-1]
name = '.'.join(filename.split('.')[:-1])
if extension in extensions:
# Special cases for WiiU and PS3
if "wiiu" in system_dir:
parts = root.split(os.sep)
name = parts[-2] if len(parts) >= 2 else name
if "ps3" in system_dir:
parts = root.split(os.sep)
name = parts[-3] if len(parts) >= 3 else name
platform = os.path.basename(system_dir)
# Clean the game name
name_cleaned = re.sub(r'\(.*?\)', '', name)
name_cleaned = re.sub(r'\[.*?\]', '', name_cleaned)
name_cleaned = name_cleaned.strip().replace(' ', '_').replace('-', '_')
name_cleaned = re.sub(r'_+', '_', name_cleaned)
name_cleaned = name_cleaned.replace('+', '').replace('&', '').replace('!', '').replace("'", '').replace('.', '')
name_cleaned_pegasus = name.replace(',_', ',')
# Calculate the ROM hash
rom_hash = calculate_hash(file_path)
game_info = {
"name": name_cleaned,
"filename": file_path,
"file": name_cleaned,
"img": f"/customimages/retrolibrary/artwork/{platform}/media",
"platform": platform,
"hash": rom_hash
}
game_data.append(game_info)
return sorted(game_data, key=lambda x: x['name'])
roms_dir = roms_path
valid_system_dirs = []
for system_dir in os.listdir(roms_dir):
if system_dir == "xbox360":
system_dir = "xbox360/roms"
full_path = os.path.join(roms_dir, system_dir)
if os.path.isdir(full_path) and not os.path.islink(full_path) and os.path.isfile(os.path.join(full_path, 'metadata.txt')):
file_count = sum([len(files) for r, d, files in os.walk(full_path) if not os.path.islink(r)])
if file_count > 2:
valid_system_dirs.append(full_path)
log_message(f"GGL: Valid system directory found: {full_path}")
game_list = []
for system_dir in valid_system_dirs:
if any(x in system_dir for x in ["/model2", "/genesiswide", "/mame", "/emulators", "/desktop"]):
log_message(f"GGL: Skipping directory: {system_dir}")
continue
with open(os.path.join(system_dir, 'metadata.txt')) as f:
metadata = f.read()
collection = next((line.split(':')[1].strip() for line in metadata.splitlines() if line.startswith('collection:')), '')
shortname = next((line.split(':')[1].strip() for line in metadata.splitlines() if line.startswith('shortname:')), '')
launcher = next((line.split(':', 1)[1].strip() for line in metadata.splitlines() if line.startswith('launch:')), '').replace('"', '\\"')
extensions = next((line.split(':')[1].strip().replace(',', ' ') for line in metadata.splitlines() if line.startswith('extensions:')), '').split()
games = collect_game_data(system_dir, extensions)
if games:
system_info = {
"title": collection,
"id": shortname,
"launcher": launcher,
"games": games
}
game_list.append(system_info)
log_message(f"GGL: Detected {len(games)} games from {system_dir}")
json_output = json.dumps(sorted(game_list, key=lambda x: x['title']), indent=4)
output_file = os.path.join(storage_path, "retrolibrary/cache/roms_games.json")
os.makedirs(os.path.dirname(output_file), exist_ok=True)
with open(output_file, 'w') as f:
f.write(json_output)
#print(json_output)
roms_path = sys.argv[1]
log_message("GGL: Starting game list generation...")
generate_game_lists(f"{roms_path}")
log_message("GGL: Game list generation completed.")