Ian Manske c747ec75c9
Add command_prelude module (#12291)
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
    ShellError, Signature, Span, Type, Value,
};
```

This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
    ast::{Call, CellPath},
    engine::{Command, EngineState, Stack},
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
    PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```

This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
2024-03-26 21:17:30 +00:00

182 lines
6.4 KiB
Rust

use super::util::get_rest_for_glob_pattern;
use nu_engine::{command_prelude::*, current_dir};
use nu_path::expand_path_with;
use nu_protocol::NuGlob;
use std::{ffi::OsString, path::PathBuf};
use uu_mv::{BackupMode, UpdateMode};
#[derive(Clone)]
pub struct UMv;
impl Command for UMv {
fn name(&self) -> &str {
"mv"
}
fn usage(&self) -> &str {
"Move files or directories using uutils/coreutils mv."
}
fn examples(&self) -> Vec<Example> {
vec![
Example {
description: "Rename a file",
example: "mv before.txt after.txt",
result: None,
},
Example {
description: "Move a file into a directory",
example: "mv test.txt my/subdirectory",
result: None,
},
Example {
description: "Move many files into a directory",
example: "mv *.txt my/subdirectory",
result: None,
},
]
}
fn search_terms(&self) -> Vec<&str> {
vec!["move", "file", "files", "coreutils"]
}
fn signature(&self) -> nu_protocol::Signature {
Signature::build("mv")
.input_output_types(vec![(Type::Nothing, Type::Nothing)])
.switch("force", "do not prompt before overwriting", Some('f'))
.switch("verbose", "explain what is being done.", Some('v'))
.switch("progress", "display a progress bar", Some('p'))
.switch("interactive", "prompt before overwriting", Some('i'))
.switch("no-clobber", "do not overwrite an existing file", Some('n'))
.rest(
"paths",
SyntaxShape::OneOf(vec![SyntaxShape::GlobPattern, SyntaxShape::String]),
"Rename SRC to DST, or move SRC to DIR.",
)
.allow_variants_without_examples(true)
.category(Category::FileSystem)
}
fn run(
&self,
engine_state: &EngineState,
stack: &mut Stack,
call: &Call,
_input: PipelineData,
) -> Result<PipelineData, ShellError> {
let interactive = call.has_flag(engine_state, stack, "interactive")?;
let no_clobber = call.has_flag(engine_state, stack, "no-clobber")?;
let progress = call.has_flag(engine_state, stack, "progress")?;
let verbose = call.has_flag(engine_state, stack, "verbose")?;
let overwrite = if no_clobber {
uu_mv::OverwriteMode::NoClobber
} else if interactive {
uu_mv::OverwriteMode::Interactive
} else {
uu_mv::OverwriteMode::Force
};
let cwd = current_dir(engine_state, stack)?;
let mut paths = get_rest_for_glob_pattern(engine_state, stack, call, 0)?;
if paths.is_empty() {
return Err(ShellError::GenericError {
error: "Missing file operand".into(),
msg: "Missing file operand".into(),
span: Some(call.head),
help: Some("Please provide source and destination paths".into()),
inner: Vec::new(),
});
}
if paths.len() == 1 {
// expand path for better error message
return Err(ShellError::GenericError {
error: "Missing destination path".into(),
msg: format!(
"Missing destination path operand after {}",
expand_path_with(paths[0].item.as_ref(), cwd, paths[0].item.is_expand())
.to_string_lossy()
),
span: Some(paths[0].span),
help: None,
inner: Vec::new(),
});
}
// Do not glob target
let spanned_target = paths.pop().ok_or(ShellError::NushellFailedSpanned {
msg: "Missing file operand".into(),
label: "Missing file operand".into(),
span: call.head,
})?;
let mut files: Vec<(Vec<PathBuf>, bool)> = Vec::new();
for mut p in paths {
p.item = p.item.strip_ansi_string_unlikely();
let exp_files: Vec<Result<PathBuf, ShellError>> =
nu_engine::glob_from(&p, &cwd, call.head, None)
.map(|f| f.1)?
.collect();
if exp_files.is_empty() {
return Err(ShellError::FileNotFound {
file: p.item.to_string(),
span: p.span,
});
};
let mut app_vals: Vec<PathBuf> = Vec::new();
for v in exp_files {
match v {
Ok(path) => {
app_vals.push(path);
}
Err(e) => return Err(e),
}
}
files.push((app_vals, p.item.is_expand()));
}
// Make sure to send absolute paths to avoid uu_cp looking for cwd in std::env which is not
// supported in Nushell
for (files, need_expand_tilde) in files.iter_mut() {
for src in files.iter_mut() {
if !src.is_absolute() {
*src = nu_path::expand_path_with(&src, &cwd, *need_expand_tilde);
}
}
}
let mut files: Vec<PathBuf> = files.into_iter().flat_map(|x| x.0).collect();
// Add back the target after globbing
let abs_target_path = expand_path_with(
nu_utils::strip_ansi_string_unlikely(spanned_target.item.to_string()),
&cwd,
matches!(spanned_target.item, NuGlob::Expand(..)),
);
files.push(abs_target_path.clone());
let files = files
.into_iter()
.map(|p| p.into_os_string())
.collect::<Vec<OsString>>();
let options = uu_mv::Options {
overwrite,
progress_bar: progress,
verbose,
suffix: String::from("~"),
backup: BackupMode::NoBackup,
update: UpdateMode::ReplaceAll,
target_dir: None,
no_target_dir: false,
strip_slashes: false,
};
if let Err(error) = uu_mv::mv(&files, &options) {
return Err(ShellError::GenericError {
error: format!("{}", error),
msg: format!("{}", error),
span: None,
help: None,
inner: Vec::new(),
});
}
Ok(PipelineData::empty())
}
}